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MissileLauncherBuildingUpdate: Add safety check for destroyed objects - #55

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x64-dev merged 1 commit into
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seer/missile-launcher-safety-check
Oct 10, 2025
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MissileLauncherBuildingUpdate: Add safety check for destroyed objects#55
x64-dev merged 1 commit into
mainfrom
seer/missile-launcher-safety-check

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@seer-by-sentry seer-by-sentry Bot commented Oct 5, 2025

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Fixes CLIENT-CC. The issue was that: Object destruction failed to nullify module's raw pointer, causing dangling pointer dereference during subsequent command execution.

  • Added a safety check in setDoorState and update functions to prevent accessing the object if it has been destroyed.
  • This prevents potential crashes or unexpected behavior when attempting to update or modify a destroyed object.

This fix was generated by Seer in Sentry, triggered by x64-dev. 👁️ Run ID: 1769178

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@x64-dev
x64-dev marked this pull request as ready for review October 10, 2025 21:20
@x64-dev
x64-dev merged commit 95fe4eb into main Oct 10, 2025
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