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v1.2.7

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@Germanized Germanized released this 19 Apr 20:21
· 30 commits to main since this release

CupHeads v1.2.7

This release hardens the multiplayer launch/sync logic after the v1.2.6 overworld handoff fix.

Fixes

  • Narrows guest input remapping so only spawned PlayerInput components swap to the guest controls, avoiding global menu/input side effects.
  • Adds host-authoritative scene-load gating so connected guests cannot accidentally launch their own local map or level transition while waiting for host sync.
  • Adds stale scene-follow allowance protection plus disconnect guards around movement, weapon, damage, death/revive, loadout, and scene sync sends.

Build

  • Updated CupheadOnline.dll
  • Updated CupHeads.exe installer