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Development has moved to: https://github.com/GhostlyDark/SM64-Reloaded

SM64 Reloaded (GS)

SM64 Reloaded is an Ultra HD texture pack for GLideN64, Dolphin, sm64pc and Ghostship.

How to use O2R files

O2R files go into the mods directory. The order in which mods are loaded can be modified by changing file names. Release files have the alt/ path prepended, which requires unhiding the menu pressing Escape and enabling Use Alternate Assets while in-game. Alternatively, press Tab to toggle the textures.

Convert textures from PNG source

Only for advanced users. If you simply want to install the pack, grab it from here instead. If you wish to generate ready to use textures from source, you are required to download and run retro.

Update manifest.json

This repo contains a manifest.json, which may be required to be updated when a new Ghostship build is released.

  1. Install Ghostship by generating as many .o2r files as possible using supported ROMs. Check the Ghostship readme for supported versions.
  2. Using retro, click Create OTR / O2R -> Replace Textures -> No, then select all available .o2r files at the same time. This will extract the textures from all archives and generates a manifest.json.
  3. The compiled manifest.json needs to be copied into the directory that contains HD textures, mirroring the file structure of the extracted files.

Convert textures

  1. Inside retro, choose Create OTR / O2R -> Replace Textures -> Yes and select the folder containing HD textures.
  2. Keep files uncompressed to reduce stuttering. It is recommended to prepend alt/ before staging textures, which allows assets to be toggled on-the-fly. Click Stage Textures to continue.
  3. Click Finalize OTR / O2R and Generate OTR / O2R as the final step.

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Archived and moved to: https://github.com/GhostlyDark/SM64-Reloaded (originally: Super Mario 64 UHD Texture Pack for Ghostship)

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