Skip to content

v1.1.4 — Prevent invalid stat values, lost edits, and placeholder tampering

Choose a tag to compare

@GiulioSamp GiulioSamp released this 10 Jun 20:11
· 11 commits to main since this release

Recommended upgrade. Three fixes aimed at the remaining "save corrupted" and
"my edits didn't stick" reports, all reproducible on fresh-game saves.

Fixed

  • Typed stat values were silently lost when saving with Ctrl+S. WinForms
    numeric fields only commit typed text when focus changes, and the menu
    shortcut doesn't move focus — so the file was written without your edit.
    All pending edits are now flushed before every save.
  • Setting a stat Total below the character's class base stored a negative
    bonus in the save. The game never writes negative values into those
    fields, and saves containing them are rejected as corrupted. The editor
    now clamps bonuses to zero, and the Total field won't go below the base.
  • The Items tab no longer shows the game's internal "empty equipment slot"
    bookkeeping stacks, and the item dropdown no longer offers them. Editing
    or deleting those rows could desync the game's equipment-slot tally and
    corrupt the save. They now pass through every save untouched.

Known limitation

  • Editing equipment on a brand-new-game quicksave (during the Magitek intro
    sequence) has been reported to corrupt the save and is still under
    investigation. Play past the intro before editing equipment.

If a save was corrupted by an earlier version, restore your backup and redo
the edits with this release.