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ImageUltimate v6.5.0

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@GleamTech GleamTech released this 02 Apr 05:15
· 18 commits to master since this release

Version 6.5.0 - April 1, 2025

  • Added: Better multi-platform suppport. Image conversions require native dependencies which we already bundled
    in our DLL for win-x64 and win-x86 platforms. In addition to these, we now also bundle dependencies for these platforms:

    • win-arm64
    • linux-x64, linux-arm64
    • osx-x64, osx-arm64

    Only win-* dependencies are bundled in our DLL and our AssemblyResolver will handle those, i.e automatically resolve them.

    linux-* and osx-* dependencies are bundled only in our NuGet package in runtimes//native folders,
    this is because it's nearly impossible to load/resolve native files in custom folders on non-Windows platforms (especially Linux).
    However .NET SDK handles this issue at build time: At build time, SDK will put runtimeTargets entries in .deps.json file
    for each native file (.dll, .so, .dylib) that come/flow from a NuGet PackageReference.
    This way, .NET Runtime can resolve these native files by reading the .deps.json file.

    So in short, reference our NuGet package (not our DLL directly) especially if you are targeting linux-* and osx-*.

  • Improved: Stability and performance of image processing and image formats.

Included example projects:

  • ASP.NET Core (C#) - Visual Studio 2019+
  • ASP.NET Core on .NET Framework (C#)- Visual Studio 2017+
  • ASP.NET MVC (C#) - Visual Studio 2015+
  • ASP.NET MVC (VB) - Visual Studio 2015+
  • ASP.NET WebForms (C#) - Visual Studio 2015+
  • ASP.NET WebForms (VB) - Visual Studio 2015+