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TheLocalPub edited this page Mar 20, 2025
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1 revision
Adding the Entity Deleter to Your Mission
Drag the "PK_EnityDeleter" object into the gameworld.
If you don't see the Create list, check if it's selected under "Window". image
Configuration
The only adjustable property is the radius for object removal.
Note: Some prefabs have large bounding boxes and may be removed even if they appear fine in the editor. You may need to experiment with the radius or use the "PK_EntityProtectorComponent".
Adding Protector Component
To prevent specific prefabs/objects from being removed, add the "PK_EntityProtectorComponent" to the prefab.
If your prefab contains other prefabs, add the component to all of them.
Currently, it's not possible to add components to multiple prefabs simultaneously.
Known issues
Currently adding vehicles under the PK_EnityDeleter seems to crash the game.