V13.8.1 Proficiency Bug Fix
5e Item Importer v13.8.1
Foundry VTT Compatibility: v13+
D&D 5e System: dnd5e 5.2.x+ Verified
Bug fix release correcting how proficiency is set on imported weapons, equipment, and tools.
Bug Fixes
- Fixed proficiency field using incorrect keys and values for weapons, equipment, and tools. The importer now uses the correct Foundry data model values:
Automatic— lets the game auto-detect proficiency from the character (default)0— not proficient1— proficient
- Previously, items were being set with text-based proficiency values (
proficient,notProficient,automatic) that Foundry didn't recognize, causing proficiency to behave incorrectly on imported items. - Tools no longer hardcode proficiency to
1— they now respect the parsed value and default toAutomaticlike weapons and equipment. - Fixed tool expertise mapping — the natural parser was incorrectly mapping "expert" to
1(proficient) instead of2(expertise). - Tools now support the full range of Foundry proficiency levels:
Automatic,0(not proficient),0.5(half proficiency),1(proficient),2(expertise).
Improvements
- Updated all strict YAML templates (Weapon, Equipment, Tool) with a Proficiency field reference table so LLMs generating items know exactly which values to use.
- Template field renamed from
ProficiencytoProficientto match Foundry's internal key.