Skip to content

V13.8.1 Proficiency Bug Fix

Choose a tag to compare

@GnollStack GnollStack released this 05 Mar 05:31

5e Item Importer v13.8.1

Foundry VTT Compatibility: v13+
D&D 5e System: dnd5e 5.2.x+ Verified

Bug fix release correcting how proficiency is set on imported weapons, equipment, and tools.

Bug Fixes

  • Fixed proficiency field using incorrect keys and values for weapons, equipment, and tools. The importer now uses the correct Foundry data model values:
    • Automatic — lets the game auto-detect proficiency from the character (default)
    • 0 — not proficient
    • 1 — proficient
  • Previously, items were being set with text-based proficiency values (proficient, notProficient, automatic) that Foundry didn't recognize, causing proficiency to behave incorrectly on imported items.
  • Tools no longer hardcode proficiency to 1 — they now respect the parsed value and default to Automatic like weapons and equipment.
  • Fixed tool expertise mapping — the natural parser was incorrectly mapping "expert" to 1 (proficient) instead of 2 (expertise).
  • Tools now support the full range of Foundry proficiency levels: Automatic, 0 (not proficient), 0.5 (half proficiency), 1 (proficient), 2 (expertise).

Improvements

  • Updated all strict YAML templates (Weapon, Equipment, Tool) with a Proficiency field reference table so LLMs generating items know exactly which values to use.
  • Template field renamed from Proficiency to Proficient to match Foundry's internal key.