Releases: GoCraft-MC/GoCraft
Releases · GoCraft-MC/GoCraft
Release list
GoCraft v5.2.0 — Experimental Dev Build
What's Changed
- Enderman block carry by @MarcVidalCodes in #14
- Plugin-defined events: host dispatch, id assignment and cold-start warm-up by @Traqueur-dev in #15
New Contributors
- @MarcVidalCodes made their first contribution in #14
Full Changelog: v5.0.0...v5.2.0
GoCraft v5.1.0 — Experimental Dev Build
What's Changed
- Plugin system: host-side foundations by @Traqueur-dev in #6
- fix: vanilla interaction parity — bells, fireworks, signs, banners, wall torches by @MaathDEV23 in #8
- plugin: add plugin system foundation by @MaathDEV23 in #7
- feat: add experimental native Go plugin runtime and API by @MaathDEV23 in #11
- refactor: drive vanilla item metadata from registry by @MaathDEV23 in #12
- feature: sounds for block placement and kill feed messages by @dixevskiy in #9
- Fix cross-edition lighting and remote teleports by @el211 in #10
- Plugin system: JVM runtime, command dispatch, and the split into contract repositories by @Traqueur-dev in #13
- Enderman block carry by @MarcVidalCodes in #14
- Plugin-defined events: host dispatch, id assignment and cold-start warm-up by @Traqueur-dev in #15
New Contributors
- @Traqueur-dev made their first contribution in #6
- @MaathDEV23 made their first contribution in #8
- @dixevskiy made their first contribution in #9
- @MarcVidalCodes made their first contribution in #14
Full Changelog: v4.0.0...v5.1.0
GoCraft v5.0.0 — Experimental Dev Build
What's Changed
- Plugin system: host-side foundations by @Traqueur-dev in #6
- fix: vanilla interaction parity — bells, fireworks, signs, banners, wall torches by @MaathDEV23 in #8
- plugin: add plugin system foundation by @MaathDEV23 in #7
- feat: add experimental native Go plugin runtime and API by @MaathDEV23 in #11
- refactor: drive vanilla item metadata from registry by @MaathDEV23 in #12
- feature: sounds for block placement and kill feed messages by @dixevskiy in #9
- Fix cross-edition lighting and remote teleports by @el211 in #10
- Plugin system: JVM runtime, command dispatch, and the split into contract repositories by @Traqueur-dev in #13
New Contributors
- @Traqueur-dev made their first contribution in #6
- @MaathDEV23 made their first contribution in #8
- @dixevskiy made their first contribution in #9
Full Changelog: v4.0.0...v5.0.0
GoCraft v4.0.0 — Experimental Dev Build
GoCraft 4.0.0 — Experimental Dev Build
⚠️ This is an experimental development build from theexperiencebranch. It is not production-ready. Expect bugs, breaking changes, and missing features.
What's in this build
- Java Edition 1.21.4 (protocol 769) cross-play with Bedrock 1.26.40
- Full entity system, chat with MiniMessage/gradient support, block interaction, world persistence
- Bedrock adapter (beta) — resource pack delivery, StartGame, cross-play chat
- Custom items system (in progress) — YAML packs, auto-generated Java resource packs and Bedrock mcaddons
- Experience orb spawning and pickup
Downloads
| File | Platform |
|---|---|
gocraft-linux-amd64 |
Linux x86-64 |
gocraft-windows-amd64.exe |
Windows x86-64 |
Quick start
chmod +x gocraft-linux-amd64
./gocraft-linux-amd64Connect a Java 1.21.4 client to localhost:25565.
Built from commit 4902ecc on the experience branch.
What's Changed
- fix: gameplay interactions, portals and elytra handling by @el211 in #2
- Feature/mob ai rework by @el211 in #1
New Contributors
Full Changelog: https://github.com/GoCraft-MC/GoCraft/commits/v4.0.0
What's Changed
- fix: gameplay interactions, portals and elytra handling by @el211 in #2
- Feature/mob ai rework by @el211 in #1
New Contributors
Full Changelog: https://github.com/GoCraft-MC/GoCraft/commits/v4.0.0