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Releases: GokuMK/TSRE5vc

TSRE5vc v0.7.8-build.1

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@github-actions github-actions released this 09 Oct 23:22

Highlights

  • New QRhi renderer, now the default on Vulkan: HDR with tone mapping, glow (bloom) around lamps and lit surfaces, glTF lamps and emissive surfaces lighting the scene, optional ambient occlusion, and the GPU frame time next to the FPS. Without Vulkan, TSRE falls back to the OpenGL renderer.
  • Reworked rendering on both renderers: glTF PBR materials (clearcoat, specular, IOR, transmission, texture transforms), environment-map reflections, sharper shadows with an extra near shadow map, MSTS detail textures on terrain, faster drawing of repeated objects, and shapes loading on worker threads.
  • Time of day: the Route Editor is lit as the sun would light the route at a chosen time and date, with the sun and moon (with its phases) in the sky and street lamps fading in towards dusk. The new Environment window (Window menu) changes time, date, fog, glow and exposure live, and can save them to the profile.
  • Water drawn as one shaded surface with reflections of the surroundings, wind-driven waves (wind speed and direction settings), and shallow water showing the ground beneath with soft shores.
  • Signal lights drawn in each signal's default (most restrictive) aspect, glowing on the QRhi renderer, from a new sigcfg.dat reader.
  • Map mode, a top-down route view (backquote key): track and road lines, track objects, paths and activities, station and place labels, aerial imagery, scale bar, distance measuring, and terrain painting, quadtree and geo tools, with light and dark map styles.
  • OpenStreetMap data from local PBF files: converted once, then drawn on the map from street level up to national overviews, and usable for terrain tile overlays (F3) with adjustable opacity.
  • Editor changes: the old Tools menu is now Window, and a new Tools menu holds Create Debug Paths, Generate country places, Copy Camera Position and Bake procedural terrain textures. A startup camera setting, a frame-rate limit set in frames per second that applies at once, and seasonal shape textures that follow clear and rain seasons.
  • Settings Editor: Profile > New... creates a profile with every setting at its default, and settings can go back to their defaults one at a time, per tab or all at once.
  • Fixes for track database editing safety and six-digit TDB saves, signal definition matching, car spawner names and consist preview picking.

Upgrading settings

New defaults in this release: QRhi renderer, glow 3, time of day and environment map on. An existing profile keeps its saved values. To take the new defaults, open the Settings Editor (F12) and either choose Update on the stored-definitions message (settings you changed yourself are kept) or use Edit > Reset All to Defaults, then save the profile. Profile > New... creates a fresh profile with every setting at its default.

Validation

  • The Windows build and the automated test suites (renderers, water, time of day, settings, map, OSM, terrain, track database and more) passed locally.
  • GitHub Actions completed a clean Windows build, packaged launch check, and prerelease publication.

Installation

Download and extract the complete Windows x64 ZIP. It includes the runtime DLLs, Qt plugins, and matching appdata/0.7 resources; update the full package rather than copying only the EXE.

This is a prerelease build.

Full changelog since the previous TSRE release: v0.7.7-build.4...v0.7.8-build.1

TSRE5vc v0.7.7-build.4

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@github-actions github-actions released this 30 Sep 16:46

Highlights

  • Added full Template3D OBJ-mesh authoring for TrProfiles, with Sweep, Stretch, Repeat, and Place generation, configurable path frames and placement modes, baked or shared geometry, balanced long-path rendering chunks, example assets, and migration/validation tools.
  • Added continuous multi-segment Ruler placement with live preview, per-segment undo, TrackProfile selection, optional ordinary node shapes, tile-precise coordinates, and safe generation limits.
  • Added native MSTS Telepole support, including telepole.dat catalog loading, instanced poles and sagging wires, two-click placement, endpoint editing, configuration selection, and world-file persistence.
  • Added safe MSTS shape saving and Save As support to Shape Viewer, plus the --shapeconv command-line converter for Unicode/binary and compressed/uncompressed shape formats.
  • Improved Navi with pasted coordinate-pair parsing, searchable place completion, and route-local country place sources generated as KML during route creation or from the Route menu.
  • Moved procedural terrain material metadata into a terrain-level container for Open Rails stable compatibility, while retaining old-location reads, preservation-aware migration, and descriptor-only repair saves.
  • Expanded Open Rails compatibility material with a full native token-ID patch and a case-sensitive game-root path audit, and fixed visible-frame rendering after the selection pass.

Validation

  • Targeted automated coverage was added and passed for TrProfile 3D geometry, Rulers, Telepoles, shape I/O, route creation, terrain metadata migration, and token/world handling.
  • GitHub Actions completed a clean Windows build, packaged launch check, and prerelease publication.

Installation

Download and extract the complete Windows x64 ZIP. It includes the runtime DLLs, Qt plugins, and matching appdata/0.7 resources; update the full package rather than copying only the EXE.

This is a prerelease build.

Full changelog since the previous TSRE release: v0.7.7-build.3...v0.7.7-build.4

TSRE5vc v0.7.7-build.3

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@github-actions github-actions released this 24 Sep 21:49

Highlights

  • Added a configurable map-imagery system with a dedicated source catalogue and loader. New presets cover USGS and numerous European national or regional orthophoto and COG services.
  • Expanded elevation acquisition with Cloud-Optimized GeoTIFF and STAC sources, indexed local GeoTIFF files, selectable fallback sources, GUGiK sheet downloads, reusable CRS transforms, and additional European datasets.
  • Improved procedural tracks and roads by baking vertical orientation into generated geometry, reducing seams between adjacent profiles, and adding undoable terrain grading from the last accepted Flex section.
  • Added TrackProfile families and explicit TRACK, ROAD, and STATIC subtypes, including MAIN, SINGLE, LEFT, MIDDLE, and RIGHT variants for multi-path shapes. DynTracks, static TrackObjs, and Rulers share the upgraded profile selection UI.
  • Added updated TrackProfile examples and a shareable Open Rails compatibility patch covering ShapeTemplate, procedural DynTracks and TrackObjs, Rulers, roads, and typed profile families.
  • Reworked terrain-file handling around a typed, preservation-aware binary model and replaced the legacy simple terrain lookup with recoverable QuadTrees plus editor repair actions.
  • Improved dark-theme disabled-button readability and prevented route procedural templates from loading before route selection.

Validation

  • Incremental Windows build completed successfully.
  • The registered elevation and imagery test suite passed locally.
  • GitHub Actions completed a clean Windows build, launch check, packaging, and prerelease publication.

Installation

Download and extract the complete Windows x64 ZIP. It includes the runtime DLLs, Qt plugins, and matching appdata/0.7 resources; update the full package rather than copying only the EXE.

This is a prerelease build.

Full changelog since the previous TSRE release: v0.7.7-build.2...v0.7.7-build.3

TSRE5vc v0.7.7-build.2

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@github-actions github-actions released this 19 Sep 23:56

Highlights

  • Reworked new-route creation with country and city projection presets, multiple projection support, and improved projection setup.
  • Expanded terrain elevation downloads with cached WCS, ArcGIS Image Server, and catalogue-based World HGT sources, including additional national datasets.
  • Improved elevation raster handling with WCS 1 support, TIFF and uint16 input, NoData filling, and better high-resolution downsampling.
  • Added the new appdata/0.7/geo preset resources to the Windows package.
  • Added editable Transfer texture filenames with immediate texture refresh; unfinished Load/Pick/Put actions remain visibly disabled.
  • Restored existing procedural maps when enabling terrain materials, and added shape-to-TrProfile conversion documentation plus a DB1 example profile.

Installation

Download and extract the complete Windows x64 ZIP. It includes the runtime DLLs, Qt plugins, and matching appdata/0.7 resources; update the full package rather than copying only the EXE.

This is a prerelease build.

Full changelog since the previous TSRE release: v0.7.7-build.1...v0.7.7-build.2

TSRE5vc v0.7.7-build.1

Pre-release

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@github-actions github-actions released this 15 Sep 20:31

Highlights

  • Case-preserving content paths and a game-root content-case converter with planning, verification, and rollback.
  • Faster asset cache lookups, including an indexed engine library for large train collections.
  • UI translation support and Polish translations.
  • Procedural terrain painting, route-wide materials, seasonal textures and baking, plus terrain-conforming transfers.
  • Complete and Compact shape loaders, native 32-bit SIMIS token handling, binary SD support, and improved recovery of valid objects from damaged world files.
  • An ACE converter and improvements to ACE texture reading and writing.

Installation

Download and extract the complete Windows x64 ZIP. It includes the runtime DLLs, Qt plugins, and matching appdata/0.7 resources; update the full package rather than copying only the EXE.

This is a prerelease build.

Full changelog since the previous TSRE release: v0.7.6-build.9...v0.7.7-build.1

GIMP ACE Exporter 1.0.0

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@github-actions github-actions released this 09 Sep 19:13

Add independent ACE tools release workflows and packages

Packaging refreshed on 2026-09-09: third-party license directories consolidated into THIRD-PARTY-NOTICES.txt. Executable and installer files are unchanged; ZIP checksums have been updated.

ACE Thumbnails 1.0.0

ACE Thumbnails 1.0.0 Pre-release
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Add independent ACE tools release workflows and packages

Packaging refreshed on 2026-09-09: third-party license directories consolidated into THIRD-PARTY-NOTICES.txt. Executable and installer files are unchanged; ZIP checksums have been updated.

TSRE5vc v0.7.6-build.9

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@github-actions github-actions released this 05 Sep 20:12

TSRE5vc v0.7.6-build.8

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@github-actions github-actions released this 29 Aug 19:40

TSRE5vc v0.7.6-build.7

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@github-actions github-actions released this 05 Aug 00:13