Skip to content

ESDStudio v1.0.2

Latest

Choose a tag to compare

@GompDS GompDS released this 25 Dec 02:11
· 1 commit to master since this release
5a4645f

Bug Fixes

  • ESD description would not be saved upon creating a new ESD and saving
  • Creating an Elden Ring: Nightreign project in a fresh instance of ESDStudio would cause a crash
  • Other odd crashes involving Oodle

Additions

  • esdtool packaged with ESDStudio is now v5.0.1 and includes updated NR docs
  • esdool now utilizes your project's mod directory for ESD annotation meaning modded msg and params should be recognized.*

*In my testing using Dark Souls III, esdtool seems to prefer dlc_01.msgbnd.dcx in the case of overlap with dlc_02.msgbnd.dcx so if you aren't sure why your modded msg text isn't showing up that might be why.