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Releases: Goofylagaming/primalbound-downloads

Primalbound World M36 — Windows playtest

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Primalbound World M36 — Windows playtest

  • Keep up to eight separate local profiles with individual campaign saves. M36 wraps the existing schema-330 campaign in a verified profile envelope and imports older progress without changing its source save.
  • Recover damaged local progress from the verified backup or one of the ten retained save points. Export a standalone JSON backup, or validate an imported backup into a new profile so an existing profile stays intact.
  • Keep playing offline without an account. Cloud sync stays gated because the configured account service does not yet advertise M36 World-save support; local saves remain on this device.
  • Open and manage local profiles without replacing another profile. Earlier schema-330 progress can be imported as a separate local profile, and JSON backups can be exported or imported safely.
  • M36 adds no campaign gameplay schema. Existing schema-330 progress, M35 settings, the optional updater and all earlier World content remain available.

Download PrimalboundWorld-Windows.zip, extract the whole ZIP, and run PrimalboundLauncher.exe. No Godot installation is needed.

Read PLAYTEST.txt for controls, save migration and known limits. This is a development playtest.

Source and packaged Windows verification passed for build f0598e0c1db2024d9e991a1800ba508da777cd26. A SHA-256 checksum is attached.

Future verified Stable builds are offered through the launcher; updating is optional and PLAY CURRENT VERSION remains available.

Primalbound World M36.5 — Windows playtest

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Primalbound World M36.5 — Windows playtest

  • Mini Rex now appears as the fifth non-boss encounter in each ten-stage expedition route, beginning at stage 5 in Mosswatch. It uses an animated, smaller licensed T. rex model.
  • The Mini Rex keeps normal encounter health, damage, stage rewards, progression and companion combat effects. The original Alpha/guardian encounters and all other stages remain unchanged.
  • Mini Rex collision and nameplate match its reduced size. Existing schema-330 campaign progress, local profiles, recovery points, settings and cloud-sync gates are unchanged.
  • Fixed a graphics-quality callback error when short-lived encounter creatures are removed during combat or stage changes.

Download PrimalboundWorld-Windows.zip, extract the whole ZIP, and run PrimalboundLauncher.exe. No Godot installation is needed.

Read PLAYTEST.txt for controls, save migration and known limits. This is a development playtest.

Source and packaged Windows verification passed for build 08c624f9ea6ae7d42a8f7133d00f74a35b30a5e5. A SHA-256 checksum is attached.

Future verified Stable builds are offered through the launcher; updating is optional and PLAY CURRENT VERSION remains available.

Primalbound World M36.4 — Windows playtest

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Primalbound World M36.4 — Windows playtest

  • Discover three more optional regional events across the visited World map: Rare Nest / Track Chain, Severe Storm and Rare Bestiary Sighting. Events remain deterministic, non-expiring and claimable once per map.
  • New rewards use the existing Bones and physical-material economy. Nest and Bestiary events add the matching sighting or track evidence to the Living Bestiary; no event grants DNA, Prime Essence or Mutation Shards.
  • Fixed regional event completion IDs after JSON reload so already resolved events stay resolved after restarting the game.
  • The pause panel stays within the visible screen, with scrolling for its lower options on small or portrait windows.
  • Existing event claims and campaign saves remain valid. M36.4 adds no campaign save-schema change.

Download PrimalboundWorld-Windows.zip, extract the whole ZIP, and run PrimalboundLauncher.exe. No Godot installation is needed.

Read PLAYTEST.txt for controls, save migration and known limits. This is a development playtest.

Source and packaged Windows verification passed for build a116fa622e90ad2bfb81636053358dca3ca61e39. A SHA-256 checksum is attached.

Future verified Stable builds are offered through the launcher; updating is optional and PLAY CURRENT VERSION remains available.

Primalbound World M36.3 — Windows playtest

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Primalbound World M36.3 — Windows playtest

  • Melee, ranged and magic impacts now each have a distinct sound cue. Raising shield guard, releasing a ranged shot and casting a spell also have their own cues.
  • The cues use the existing Effects volume and mute settings. Sound captions identify each hit and ability, including when audio is muted.
  • M36.3 keeps schema-330 campaign progress, local profiles, recovery points, M35 preferences, offline play and gated cloud sync. It does not migrate or reset existing saves.

Download PrimalboundWorld-Windows.zip, extract the whole ZIP, and run PrimalboundLauncher.exe. No Godot installation is needed.

Read PLAYTEST.txt for controls, save migration and known limits. This is a development playtest.

Source and packaged Windows verification passed for build f6e45d96fbd524fd2604ed93b67bb0af60f850d8. A SHA-256 checksum is attached.

Future verified Stable builds are offered through the launcher; updating is optional and PLAY CURRENT VERSION remains available.

Primalbound World M36.2 — Windows playtest

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Primalbound World M36.2 — Windows playtest

  • The Low graphics startup check now applies the actual Low preset before Mosswatch loads.
  • Exported Windows verification samples the running game's process working set while the world is loaded. An unavailable or zero memory reading can no longer pass the 512 MiB check.
  • M36.2 changes no campaign progress or player settings; existing schema-330 saves and recovery data stay intact.

Download PrimalboundWorld-Windows.zip, extract the whole ZIP, and run PrimalboundLauncher.exe. No Godot installation is needed.

Read PLAYTEST.txt for controls, save migration and known limits. This is a development playtest.

Source and packaged Windows verification passed for build 2b762fa93c2ae9e6e303e1df9366a63e22ffa139. A SHA-256 checksum is attached.

Future verified Stable builds are offered through the launcher; updating is optional and PLAY CURRENT VERSION remains available.

Primalbound World M36.1 — Windows playtest

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Primalbound World M36.1 — Windows playtest

  • The Explorer Field Guide now lists each owned companion’s current growth, next growth milestone, Prime eligibility or awakening, and training XP. A species page filters that list to the matching creature.
  • The Mosswatch Lodge now displays route trophies only after mastery is earned, with visible Rank I, II or III crests. Collecting the mission that reaches a rank updates the Lodge display immediately.
  • M36.1 keeps the existing schema-330 campaign, local profiles, recovery points, offline play and gated cloud sync. No existing save is migrated or reset by this update.

Download PrimalboundWorld-Windows.zip, extract the whole ZIP, and run PrimalboundLauncher.exe. No Godot installation is needed.

Read PLAYTEST.txt for controls, save migration and known limits. This is a development playtest.

Source and packaged Windows verification passed for build 4d60213ed09ae4a5b357e4df05fdee4d89bb51c3. A SHA-256 checksum is attached.

Future verified Stable builds are offered through the launcher; updating is optional and PLAY CURRENT VERSION remains available.

Primalbound World M35 — Windows playtest

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Primalbound World M35 — Windows playtest

  • Set Low, Balanced or High graphics, choose display size and window mode, and set a frame cap. Shadow, effect and model quality can be tuned separately for slower or faster Windows PCs.
  • Adjust HUD and text size, sound cue captions, camera shake, damage flash and screen effect intensity. M35 settings live in their own local preferences file and do not modify campaign saves.
  • Open the Explorer Journal to reach Creatures, Regions, Guardians, Fossils, Expeditions, Lineages, Research and Trophies. New optional returns and rewards produce a quiet review notice; nothing is claimed automatically.
  • Load imported raptor and tyrannosaur models in the background while procedural fallbacks remain visible. Build larger management screens and creature previews only when opened; generate region layouts only for visited maps.
  • Reuse common magic and ranged projectiles and floating combat text through bounded pools; Low effects reduces nonessential projectile visuals.
  • Play Current Version now opens the current milestone scene. M35 keeps campaign progress at schema 330 and retains M34 audio, M33 models and fossil collections, and all earlier World content.

Download PrimalboundWorld-Windows.zip, extract the whole ZIP, and run PrimalboundLauncher.exe. No Godot installation is needed.

Read PLAYTEST.txt for controls, save migration and known limits. This is a development playtest.

Source and packaged Windows verification passed for build 3807aac598f2f85134476a6d708af6473e1051f4. A SHA-256 checksum is attached.

Future verified Stable builds are offered through the launcher; updating is optional and PLAY CURRENT VERSION remains available.

Primalbound World M34 — Windows playtest

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Primalbound World M34 — Windows playtest

  • Keep the original Sanctuary, exploration and combat music, now layered with eight generated ambience loops for settlements and biome families: forest, wetland, coast, volcanic, ice/crystal, ruins/bones and rift.
  • Adjust Master, Music, Ambience, Effects and Interface volume and mute independently. Existing M24 music and SFX preferences migrate automatically; audio settings stay separate from campaign progress.
  • Hear original offline cues for Workshop completions, egg hatches, expedition returns, Prime awakenings, Guardian telegraphs, special attacks and mutant phases. Visual Guardian warnings remain available when sound is muted.
  • M34 adds no campaign save schema. Existing schema-330 progress, species models, palaeontology collection, and all inherited world content remain intact.

Download PrimalboundWorld-Windows.zip, extract the whole ZIP, and run PrimalboundLauncher.exe. No Godot installation is needed.

Read PLAYTEST.txt for controls, save migration and known limits. This is a development playtest.

Source and packaged Windows verification passed for build 2b6a32342428ab24d0f0e086269471b928da5333. A SHA-256 checksum is attached.

Future verified Stable builds are offered through the launcher; updating is optional and PLAY CURRENT VERSION remains available.

Primalbound World M33 — Windows playtest

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Primalbound World M33 — Windows playtest

  • See species-specific 3D models for the Field Guide roster, six hybrids and six Mutant Guardians. Deinosuchus keeps a crocodilian silhouette and Triceratops keeps its ceratopsian frill and horns; stable species IDs still drive every saved creature.
  • Excavate named fossil sites to add deterministic, species-linked specimens to the permanent collection. Build the physical Mosswatch Fossil Archive, then study two duplicate specimens to add a palaeontology record while keeping one specimen for display.
  • Open the Palaeontology Index anywhere to review collection progress, research and trophy milestones. The Archive displays collected creature models and trophies; research actions require the physical Archive and do not spend Bones or add combat power.
  • Inspect 3D creature models from the Field Guide atlas and Sanctuary roster. Visual profiles include preferred model, fallback family, scale, collision and mount-anchor data; unavailable optional models use their registered fallback while saves keep species IDs.
  • M33 stores collection records in schema 330 at user://m33_progress.json. It safely imports verified M32 progress without changing the source save and keeps palaeontology progress when starting a new campaign.
  • M32 regional events and Expedition Operations, M31 explorer identity and controls, M30 facilities and shared stockpile, and all earlier content remain available. The verified launcher and self-updater remain in place.

Download PrimalboundWorld-Windows.zip, extract the whole ZIP, and run PrimalboundLauncher.exe. No Godot installation is needed.

Read PLAYTEST.txt for controls, save migration and known limits. This is a development playtest.

Source and packaged Windows verification passed for build dc4c9146bc06ac6f6d2474dcb6b9a912695aa64f. A SHA-256 checksum is attached.

Future verified Stable builds are offered through the launcher; updating is optional and PLAY CURRENT VERSION remains available.

Primalbound World M32 — Windows playtest

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Primalbound World M32 — Windows playtest

  • Discover optional, biome- and tier-shaped regional events across visited maps. Rare herd sightings connect stable species IDs and track evidence to the Living Bestiary; event rewards are deterministic, claims are atomic and permanent, and events never expire or rotate with the calendar.
  • The Lodge and Sanctuary now explain the first Bones route and reserve-crew setup: make one starter a reserve at the Companion Armoury, then collect 40 Bones from Fernwood Foraging after 15 minutes.
  • Dispatch active-play Expedition Operations at Mosswatch’s physical Expedition Board. Choose a visited map, objective, saved companion pack and reviewed supplies; operation seeds, costs and base/deep rewards are saved at dispatch.
  • Travel to the marked field objectives, resolve local encounters and choose to extract after three steps or continue for two more. Retreat gives no reward, while the optional five-step Trailblazer route awards a permanent clear/depth record and no currency.
  • Open the Field Events & Readiness index from the Journal or pause menu anywhere. It quietly counts event opportunities, Lodge returns, ready eggs, completed Workbench orders, claimable Field Contracts and Journey rewards.
  • M32 stores progress in schema 320 at user://m32_progress.json. It imports valid M31 progress without changing the source save; event claims, active operation snapshots and challenge records persist through reloads and a new campaign.
  • M31 explorer identity, owned-item class loadouts, remappable controls, companion roster, M30 facilities and shared stockpile, and the existing verified launcher/self-updater remain available.

Download PrimalboundWorld-Windows.zip, extract the whole ZIP, and run PrimalboundLauncher.exe. No Godot installation is needed.

Read PLAYTEST.txt for controls, save migration and known limits. This is a development playtest.

Source and packaged Windows verification passed for build 54058162acad5f0e148f4927c0268e6ffe6bff52. A SHA-256 checksum is attached.

Future verified Stable builds are offered through the launcher; updating is optional and PLAY CURRENT VERSION remains available.