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v2.7.0 [PoE2 0.5.5]

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@Gordin Gordin released this 05 Sep 00:38
· 16 commits to main since this release

[2.7.0] - 2026-09-05

Added

  • PlayerBuffBar plugin. Added configurable buff and resource bars with
    duration, stack-count, and skill-alias support.
  • OffsetHelper recovery tooling. Added diagnostics and constrained
    semantic recovery for shifted static patterns, Area Instance fields, and UI
    panel chains to make patch-day failures easier to identify and repair.

Changed

  • Updated for Path of Exile 2 patch 0.5.5. Refreshed game-state,
    Area Instance, World Area, UI-element, map UI, Atlas-node, and related plugin
    offsets and signatures. Thanks to YokkenUA for finding and sharing many
    updated offsets used in this release.
  • Settings navigation redesigned. Replaced tab navigation with a side menu,
    added a minimize control, and prevented plugin rendering over settings
    windows.
  • Unified item pricing. LootValue now prices ground, stash, inventory, and
    Currency Exchange items, replacing the separate StashValueByZx0 plugin.
    Existing stash display settings are imported on first run.
  • Atlas2 content and routing expanded. Added current content mappings,
    persistent fog-node data, mist nodes, Ritual-line tools, and Uncharted Waters
    ship and leyline visualization.
  • Radar coverage expanded. Improved area-change handling, map points of
    interest, hidden-monster presentation, and Abyss, Delirium, and Azmeri Spirit
    handling.

Fixed

  • Patch 0.5.5 runtime recovery. Fixed game-state attachment, area changes,
    entities, terrain, panel visibility, passive-tree detection, radar scaling,
    map transitions, and World Area details after the game layout changes.
  • Atlas2 after patch 0.5.5. Restored map names, topology, completion and
    accessibility state, content and Delirious values, ship reads, and the
    refreshed content-token table.
  • LootValue after patch 0.5.5. Restored stash and inventory item pointers
    and anchored ground-loot labels. Special and scrollable stash tabs are
    validated, cached, clipped, and throttled to avoid invalid reads and stalls.
  • LootValue data refresh. Accepts current poe2scout response shapes,
    structured unique modifiers, and currency entries with missing metadata.
  • AutoHotKeyTrigger startup exception. Empty dynamic-condition expressions
    remain uncompiled until a condition is entered.