ValheimAutoModSync-2.4.5
Valheim AutoModSync 2.4.5
This release changes the client installation layout to be more transparent and less likely to trigger antivirus heuristics, while preserving the normal AutoModSync workflow.
What's Changed
- Removed the packed AutoModSync
version.dllbootstrap used by 2.4.4. - BepInEx, AutoModSync, and the apply helper are now installed as normal visible files on disk.
ValheimAutoModSync.Client.dllis installed as a standard BepInEx plugin.- The apply helper is installed separately under
BepInEx\AutoModSync. - Removed the encoded PowerShell client-detection path from the installer.
- Added automatic migration from the known 2.4.4 AutoModSync bootstrap.
- Unknown existing
version.dllfiles are left untouched rather than overwritten or deleted. - Updated project layout, documentation, and third-party license organization.
Core Functionality Retained
AutoModSync still provides:
- Automatic server-to-client BepInEx plugin synchronization.
- Transfers only missing or changed synchronized files.
- Signed server manifests.
- SHA-256 file verification.
- In-game synchronization/download progress.
- Automatic Valheim restart after required updates.
- Automatic reconnect to the originating server.
- Client, Dedicated Server, and Host & Play installation modes.
- No additional AutoModSync sync port or firewall rule required.
Updating From 2.4.4
Run the 2.4.5 install.bat and select the appropriate installation mode.
The installer recognizes the known 2.4.4 AutoModSync bootstrap and migrates the installation to the new transparent layout automatically.
Security Note
SHA-256 verification confirms that synchronized files match the authenticated server manifest. It does not determine whether a third-party BepInEx plugin itself is safe.
BepInEx plugins are executable .NET code. Only use AutoModSync with servers you trust.
Download
ValheimAutoModSync-2.4.5.zip
SHA-256:
3c94db89766ed6f437d7f1d4bb7e601669309735600127857001dcf382855c9b
Source code and documentation: