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Processing Mini Projects

This is a collection of tiny experiments I did with processing over the years

a canvas to place points that get connected with splines example of 2DSpline

an animation like falling minecraft sand example of BlockAnimation

small tool that helped me figure out how to rotate Minecraft block coordinates example of BlockCoordinates

example of BrownianNoise

a chalk line renderer that actually looked really nice imo example of chalkboard

a tiny editor that helped me create body part transformations for a raytracer animation example of CharacterAnimation

Woooooo ooooow
example of ChromaticAbberation

small attempt to make an editor to put color palettes together
example of ColorPalette

example of ConvexHull

geometry i needed as drawing reference. could have used blender
example of DndDice

example of FortunesAlgorithm

the sunflower pattern
example of SphereFibonacci

remake of a t-shirt design I saw online
example of HilbertCurve

a squishy hilbert curve (animated)
example of HilbertSlime

converts images to these color blind test bubbles
example of ImageToColorblindTest

an animation of different maze generation algorithms
example of MazeAlgorithmVisualization

an attempt to make a 2D paper folding simulator. it worked... sometimes
example of OrigamiSim

a tiny voxel area I used to figure out some properties about view cones through a blocky window
example of PortalSimulation

perlin noise... in a circle
example of RadialNoise

an animated wobbly blob i tried to recreate from https://www.uni-weimar.de/bauhausmodule/
example of RainbowBlob

after the concept of Jozsef Fejes
example of RainbowSmoke

example of RingPattern

example of RingPattern2

a canvas to draw things mirrored along 12 axes
example of SixStarMandala

random points distributed nicely evenly over a sphere example of SphereRandom

an assortment of tubes with variable thickness to make all kinds of silly shapes
example of Spikeball

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