DoomCube v1.1.1
THIS BUILD IS COMPLETELY BORKED, STAND BY FOR A 1.1.2 RELEASE
DoomCube v1.1.1
Highlights:
- Fixed large compressed Memory Card saves, including overwrite and persistent reload.
- Menu confirm/back remain fixed to physical GameCube A/B and are no longer rebindable.
- Fixed a TiMidity partial-load cleanup crash caused by freeing uninitialized sample data.
Known issue:
- SIGIL II may eventually fail to start a later MIDI track after extended play or repeated music transitions. DoomCube now fails that music load safely and gameplay continues without music.