This is a project centralizes all the technical knowledge of Kingdom Hearts series in one place, providing documentation, tools, code libraries and the foundation for modding the commercial games.
All the documentation is located in the /docs folder in its raw form, and it can be accessed to https://xeeynamo.github.io/OpenKh for a more web-friendly version.
New builds of OpenKh are generated every time that a contributor make some changes. There is a Continuous Integration system where it is possible to download the latest artifacts (or built version) of the entire project.
Every entry is a commit that can come from different branches. The stable branch is master. Once you click on the commit you're interested in, click to Artifacts at the top right. Then from Artifacts explorer just open the menu and click to Download as zip.
- Provide modding toolchain
- Centralize modding downloads with a review system
- Create game engine Kingdom Hearts compatible with original game files
There is a whole guide describing how to contribute to the project and how to contact directly the team behind it.
The entire content of the repository is protected by the GPLv3 license. Some of the key points of the license are:
- You can copy, modify and distribute the software.
- You have to include the license and copyright notice with each and every distribution.
- You can use this software privately.
- You can use this software for commercial purposes.
- If you modify it, you have to indicate changes made to the code.
- Any modifications of this code base MUST be distributed with the same license, GPLv3.