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PONG v1.2.1

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@github-actions github-actions released this 26 Aug 18:31
· 10 commits to main since this release

PONG v1.2.1

This patch release makes Online matches more reliable across countdowns, pauses, rematches, disconnects, and replacement players.

What changed

  • Online countdowns remain visible and block early serves.
  • Network polling continues through pause and game-over screens, allowing rematch replies to arrive.
  • Connection interruptions return players to a safe lobby state.
  • Rooms can accept a replacement after the creator disconnects.
  • Replacement pairings start fresh without stale inputs or rematch votes.
  • Added regression coverage for Online lobby, countdown, pause, and rejoin behavior.

Downloads

Platform File Notes
Windows x64 Pong-v1.2.1-Windows-x64.zip Extract and run the included executable.
Web Pong-v1.2.1-Web-itch.zip Browser-ready archive with index.html at its root.
Android arm64 Pong-v1.2.1-Android-arm64-debug.apk Debug-signed APK intended for direct sideloading.

SHA-256 hashes for all downloads are provided in SHA256SUMS.txt.

Online multiplayer

Choose Online, create a room, then share the six-character code with the second player. The hosted server may take a moment to wake after being idle.

Verification

Gameplay, menu layout, Online lobby, live server connection, two-client room flow, disconnect/rejoin, main-scene startup, and release exports were validated with Godot 4.7.1.