Skip to content

English Wiki

Аник edited this page Jul 21, 2026 · 14 revisions

Current content reference for DeerItems. Click a category to expand or collapse it.

White items (24)
Sprite Item Pickup Description
Air-to-Ground Missile Mk. 0 Air-to-Ground Missile Mk. 0 Chance to fire a missile On hit, you have a 7% chance (+7% per stack) to launch a missile dealing 75% TOTAL damage.
Bounty Tag Bounty Tag Play a no-hit run for money. Earn $2 (+$2 per stack) per kill, plus $1 for each consecutive kill without taking damage, up to +$10. Taking damage resets the streak. The reward increases over time.
Cheat Death Cheat Death Spread damage out over time as bleed. 10% (+5% per stack) of damage taken is spread over 5 seconds as bleed damage.
Concentration Concentration Being out of danger empowers your next hit. After taking no damage for 3 seconds, your next attack hits 60% (+60% per stack) harder. Consumed on hit.
Elephant Gun Elephant Gun Deal extra damage to bosses. Deal +15% (+15% per stack) more damage and gain +10% Critical Chance (+10% per stack) against bosses.
Faceted Jade Faceted Jade Reduces damage from the first hit. Increases armor by 45 (+45 per stack) while you are out of danger. After taking damage, the bonus remains for 3 seconds.
Eyes of Fear Eyes of Fear Deals extra damage. Breaks at low health. Increases damage by 15(+10 per stack). Breaks when health drops below 40%.
Gear Feather Gear Feather Increases jump height. Increases jump height by 7% (7% per stack).
Gift of Purity Gift of Purity The third skill recharges faster and grants barrier Reduces cooldown of the third skill by 15%(+10% per stack). Using the third skill grants a temporary barrier for 1.5%(+0.5% per stack) of your maximum health per second of the skill's base cooldown.
Glass Magnifier Glass Magnifier Increases drone base damage. Increases drone base damage by 4 (+3 per stack).
Gold Bar Gold Bar Grants gold at the start of a stage. Upon entering a stage grants $33 (+22 per stack). Increases over time.
Gravity Loop Gravity Loop Heals when you are at death's door When health drops below 35%, restores 70% health. Breaks after use.
Heavy Lungs Heavy Lungs Improves drone survivability. Increases drone maximum health and regeneration by 15% (+15% per stack).
Ice Mixture Ice Mixture Chance to freeze enemies. 7% (+5% per stack) chance to slow movement speed and attack speed of enemies by 30% for 3 seconds.
Magma Fragment Magma Fragment Your drones can ignite enemies. Your drones have a 10% (+10% per stack) chance to ignite enemies, dealing 30% TOTAL damage once per second for 5 seconds. Maximum 2 burns (+1 per stack) active at once.
Massacre Curse Massacre Curse Killing enemies increases damage and armor. Killing an enemy grants 1 stack of 'Massacre' for 2.5 seconds (+2.5 seconds). Increases damage and armor by 3%.
Obereg Obereg The lower your health, the greater your survivability. When health falls below 50%, increases armor by 20 (+20 per stack).
Bloody Dividends Bloody Dividends Gold for pain. More pain, more gold. On taking damage from an enemy, gain $6 (+$6 per stack). If the hit removes more than 25% of your maximum health, gain twice as much. Increases over time.
Rhinoplasty Rhinoplasty Killing to heal. Killing every 3 enemies grants 1 'skin', up to 3 (+2 per stack). After 10 seconds, each 'piece of skin' is absorbed and restores 40 (+20 per stack) health.
Shield Generator Shield Generator Your drones gain a shield Your drones gain a shield equal to 10% (+10% per stack) of their maximum health.
Spore O Bloom Spore O Bloom Chance to release poison on kill. On killing an enemy, has a 44% chance to release a poison cloud dealing 60% (+60% per stack) damage over 5 seconds.
Tankbuster Tankbuster Periodic crushing blow to enemy health. Every 5 seconds, your next hit deals an additional 100% (+70% per stack) of base damage and 4% (+2% per stack) of the enemy's maximum health.
Thin Wings Thin Wings Reloads a skill and increases movement speed when interacting with an object. When interacting with an object, increases movement speed by 15% (+8% per stack), and reduces cooldown of a random skill by 10% for 10 seconds.
Unfocus Prisma Unfocus Prisma Increases damage to distant enemies. Increases damage to enemies more than 8 meters away by 40% (+40% per stack).
Green items (23)
Sprite Item Pickup Description
Accountant Accountant Speeds up attack after using equipment. Activating equipment increases attack speed for 6 seconds (+3 seconds per stack). The bonus depends on the equipment's base cooldown, up to 60%.
Assembly Blueprint Assembly Blueprint Chance to duplicate purchased drones and rebuild dead ones. 20% (+20% per stack) chance to duplicate a drone on purchase. 10% (+10% per stack) chance to rebuild a drone when it dies, returning it with 50% health.
Bloody Relic Bloody Relic Bloodlust increases attack speed. Dealing damage has a 10% (+10% per stack) chance to grant bloodlust, which increases attack speed by 5% for 8 seconds. Effect can stack up to 5 (+1 per stack) times.
Bounty Contract Bounty Contract Execute elites and earn gold. Instantly kills an elite monster below 12% (+12% per stack) health. Every elite monster kill grants $15 (+$15 per stack). Gold increases over time.
Cashback Chip Cashback Chip Get gold back on every purchase. Refunds 10% (+10% per stack) of the gold spent on any purchase. In addition, the first chest (+10% per stack) each stage is free.
Each Cashback Chip increases the chance to open a chest for free by 10%. The number of free chests is unlimited.
Charlatan's Die Charlatan's Die Roll the die to cheat a chest. The first chest each stage has a 35% (+20% per stack) chance to grant an additional higher-rarity item. No more than 3 additional items can drop.
Contagion Barb Contagion Barb Hits cause disease, which spreads after death. 8% (+8% per stack) chance on hit to infect an enemy with disease, dealing 90% TOTAL damage over 4 seconds. Killing an infected enemy transfers the disease to 1 (+1 per stack) nearest enemy.
Cool Glasses Cool Glasses Critical hits create a sun. Increases critical hit chance by 5%. On a critical hit creates a solar strike, dealing 20% (+20% per stack) TOTAL damage in a 2m radius.
Deepcore GK2 Deepcore GK2 ROCK AND STONE! Grants 5% shield for each drone. Gives 'Bosco', which periodically fires at enemies, dealing 5% damage and slowing them. Number of targets: 2 (+2 per stack), target range: 10m (+1m per stack). Bosco's fire rate depends on attack speed.
Golden Sneakers Golden Sneakers Grants movement speed based on your current gold. Grants up to +50% movement speed based on your current gold. Reaches the cap at 700 gold (-50% gold per stack). Scales over time.
Green Tea Green Tea Slightly increases regeneration and maximum health. Increases health regeneration by 0.546 (+0.546 per stack) units. Increases maximum health pool by 6.8% (+6.8% per stack).
Laughing Fungus Laughing Fungus Standing still creates a healing zone. After standing still for 1 second, you create a zone that every second heals all allies within 3 meters (+1.5m per stack) for 6% (+3% per stack) of your maximum health.
Loot Fever Loot Fever Picking up items boosts your stats. Picking up an item increases all main stats for 20 seconds (+20 seconds per stack). The bonus depends on the rarity of the find and stacks up to 15% (+15% per stack).
Magic Missile Magic Missile Your primary skill fires a magic missile. Recharges over time. Activating your primary skill creates a magic missile that deals 120% (+60% per stack) base damage and pierces up to 4 enemies. Holds up to 4 (+2 per stack) missiles. Each missile recharges in 2.5 seconds.
Newton's Mechanism Newton's Mechanism Electricity is not a toy for children. While you have a shield, grants +5 armor (+5 per stack). When the shield breaks, releases a stunning pulse for 150% (+125% per stack) base damage, plus 125% (+100% per stack) of maximum shield.
Radial Alloy Radial Alloy Heals upon taking damage. After taking damage, heals for 12 (+12 per stack) HP. Healing can offset incoming damage no lower than 5 HP.
Reserve Capacitor Reserve Capacitor Grants an extra equipment charge. Holds an additional equipment charge (+1 per stack). Each reserve charge recharges over 2x the equipment's cooldown.
Sea Fossil Sea Fossil A pitiful semblance of strength. Using equipment Restores 120% (+50% per stack) health from cooldown time.
Shadow Shield Shadow Shield Do not attack enemies while you are in shadow. Upon entering a new stage, grants shadow for 30(+10 per stack) seconds, increases movement speed by 20%(+10% per stack), and armor by 40(+20 per stack). If the player attacks, the effect dissipates.
Standing Requisition Standing Requisition Each stage delivers a choice of items. At the start of each stage, a delivery crate appears with a choice of 2 items (79%/20%/1%). Take one item for free and the other for money. More items increase the rarity odds.
Totemetry Totemetry Periodically creates a totem that increases attack speed and heals in a large radius. Every 2 minutes creates a totem lasting 45 seconds, which heals allies in a 7.5m radius (+2m per stack) for 2% (+2% per stack) of their maximum health. The appearance of the totem increases attack speed by 10%.
Red items (16)
Sprite Item Pickup Description
Army Surplus Army Surplus Gain a combat drone and reinforce your drones. Deploys a combat drone. Drones gain 60% (+60% per stack) damage. 25% of the player's additional healing is passed to drones.
Cascade Failure Cascade Failure Infect enemies and detonate shared damage. Infect up to 4 (+2 per stack) enemies. 50% of damage you deal to infected goes into a shared buffer. Every 3 seconds, all infected take 100% of the damage in the buffer.
Community Community The heart of (most of) the Terraria community. For each item, you gain 1% (+1% per stack) to all stats.
Twisted Opinion Twisted Opinion Healing is amplified and stored as soul energy that strikes with skulls. Healing is increased by 75% (+50% per stack). 100% (+75% per stack) of healing is stored as soul energy. When soul energy reaches 10% of your maximum health, a skull is released, dealing 150% of the stored soul energy.
Dombra Dombra Chance to summon eagle wings on hit. On hit, you have a 20% chance to summon berkut wings to your left and right, together dealing 122% TOTAL damage (+122% per stack).
Diamond Eye Diamond Eye Critical damage strikes harder Increases critical hit chance by 10% and critical hit damage by 150% (+100% per stack).
Leaking Capacitor Leaking Capacitor Periodic wave that energizes allies and empowers drones. All drones gain +15% (+15% per stack) attack speed. Every 15 seconds (-20% per stack), releases a wave that energizes allies for 7 seconds. Energizing grants +30% attack and movement speed.
Ingrown Idol Ingrown Idol Feeds on kills and, when sated, looses a beast to hunt for you. Each kill feeds the idol: a normal enemy gives 1 offering, an elite gives 2, and a boss gives 3. Every 30 offerings, the idol summons a powerful beast that hunts enemies for 45 seconds and deals 200% damage (+50% per stack). After 20 minutes, the value of offerings is halved (0.5 / 1 / 2).
Maslenitsa Maslenitsa Increases armor. Grants armor for items that provide armor. Increases armor by 15 (+15 per stack). Additionally grants 2 (+3 per stack) armor for each of: 'Hard Times', 'Reflective Armor', 'Huge Cone', 'Obereg', 'Shadow Shield', 'Faceted Jade', 'Newton's Mechanism'.
Mosquito Net Mosquito Net Shoot down projectiles and periodically block a hit. Every 0.5 seconds, shoots down 2 (+2 per stack) enemy projectiles within 5m (recharge scales with attack speed). Every 7 seconds (-10% per stack), fully blocks one incoming hit if it deals more than 10% of current health.
Orbital Lens Orbital Lens Chance to call a meteor on hit. 3% (+2% per stack) chance on hit to call a meteor for 800% (+250% per stack) base damage. The more damage you deal, the higher the chance and meteor damage (decays over time).
Ravenous Vine Ravenous Vine Nearby enemies feed the vine; when ripe it blooms: area damage and healing. Enemies within 2 meters (+1 meter per stack) feed the vine. Every 0.5 seconds, it deals 70% (+30% per stack) base damage to all nearby enemies. The more enemies are nearby, the faster the vine ripens. When ripe, it explodes for 400% (+200% per stack) base damage and heals for 12% maximum health (+6% per stack).
Rift Beacon Rift Beacon Survive a deadly hit by tearing open a rift. Dropping below 25% health grants a barrier for 25% of maximum health and opens a rift around you for 8 seconds. The rift periodically knocks enemies back within 7 meters, and each kill extends it by 1 second. After triggering, the beacon breaks and repairs at the start of each stage.
Rust Mite Rust Mite Hits make enemies take more damage. On hit, has a 100% chance to apply Rust. Each stack of Rust permanently increases damage the target takes from any source by +4% (+4% per stack).
Shine, O Sun Shine, O Sun Chance to create a sun when killing enemies. On killing an enemy, has a 22% chance to create a scorching sun, dealing 5% of the enemy's maximum health within a 12m radius (+2.5m per stack) for 5 seconds.
Violet Frenzy Violet Frenzy Killing an elite sends you into a frenzy with near-instant cooldowns. Killing an elite monster sends you into a berserker state for 8 seconds (+6 seconds per stack). Berserker increases movement speed by 30%, and using a skill reduces the cooldown of other skills by 50%.
Equipment (5)
Sprite Item Pickup Description
Annihilator Annihilator Fire a charge that zaps, then detonates. On use, launches a slow charge that strikes nearby enemies with lightning, dealing up to 222% damage per second. On contact it detonates in a huge explosion with a 22-meter radius, dealing 2222% damage.
Hunger Hunger Open a black hole that pulls enemies in. On use, launch a black hole that drifts forward and pulls enemies toward its center for 10 seconds. Deals no damage; bosses are immune.
Soul Jar Soul Jar Summon a shadow assassin that blinks between enemies. On use, summons a shade for 13 seconds that blinks to the nearest enemy and deals 133% damage.
One Army Man One Army Man Against legions, we will send you alone. Rip and tear until they are exhausted! On use, BFG begins playing for 30 seconds. For the first 22 seconds, increases attack speed and damage by 50%, and each kill restores 1.5% of maximum health. For the duration, the number of enemies on the map increases significantly. Summoned enemies grant no experience and yield less gold.
Tactical Visor Tactical Visor Briefly gain guaranteed crits. On use, gain +100% Critical Chance for 8 seconds.
Artifacts (5)
Sprite Artifact Pickup Description
Technician Technician Artifact of the Technician More drones appear in the stage. The more players there are, the more drones appear.
Droneman Droneman Artifact of Droneman When a survivor becomes a drone, it inherits that survivor's items.
Storm Storm Artifact of Storm Lightning strikes near the players. Lightning strikes take away 5% of your maximum health. Items enhance the storm.
Victory Victory Artifact of Victory Defeating the teleporter boss revives fallen players at full health.
Stagnation Stagnation Artifact of Stagnation The difficulty timer is disabled. During a teleporter event, the timer grows x5 faster.
Objects (1)
Sprite Object Description
Standing Requisition Chest Standing Requisition Chest Created by Standing Requisition. Choose one of two offered items for free, then buy an item of the same tier from the remaining slot.
Actors (1)
Sprite Actor Description
Cernunnos Cernunnos Ally summoned by Ingrown Idol. It taunts nearby enemies, attacks them in melee, and remains for 45 seconds.
Elites (2)
Sprite Elite Description
BrambleElite Bramble - Attacks made from outside a 4m radius deal 50% less damage.
- Players who attack from outside the radius are slowed by 25% for 1 second.
RustedElite Rusted - Can only spawn on Monsoon difficulty or higher, on the most expensive non-boss monster cards.
- Have 4.5x health, 4x damage, 60% cooldown reduction, and drop 10x more gold on death.
- Periodically create rust spikes beneath players between 10m and 40m away.
- Rust spikes strike vertically, then horizontally after a short delay.
- Attacks inflict Rust for 4 seconds, causing the victim to take 10% more damage from all sources.

Clone this wiki locally