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Event & wiki documentation on how to modify gtceu.data.recipe.CraftingComponent.java with KubeJS #1868

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@Xefyr0

Cross-mod Integration

KubeJS

Feature Description

@screret describes a possible approach to execute the titular functionality in KubeJS in this discord message. However, I am unable to do so in the face of KubeJS errors, confusion due to lack of documentation, and the material swap simply not occurring at all due to the recipes having already been generated by the time the swap occurs.

In the ideal scenario this would allow a modpack developer to add in or swap out certain materials for the auto-generated recipes for machines of various tiers, which in my use case would enable the auto-generation of recipes for UHV, UEV and UIV components using custom materials also defined in KubeJS, since UHV+ has yet to be implemented.

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    type: featureNew feature or request bundled for a 0.X.0 Update

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