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// Safe CivRep Changing (use this instead of direct global variable change) // Needs to be executed on the server/host // _amount can be positive or negative to add/substract the given value [_amount] call F_cr_changeCR;
Sektor einnehmen
// Capture a sector via command (exec on server) // _sector has to be the marker name string (not the marker text) like "military_12" [_sector] spawn sector_liberated_remote_call; ["military_12"] spawn sector_liberated_remote_call;