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Roadmap
github-actions[bot] edited this page Jun 28, 2026
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- Require players to be near a registered lodestone before allowing teleport actions, including manual
/lodestone_warps tp <id>usage. - Add configurable cost item.
- Add server-side cooldown.
- Add maximum possible warps.
- Add Lodestone discovery modes:
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all: players can see and teleport to every registered Lodestone. -
discover: players can only see and teleport to Lodestones they have discovered. - Config option for the default network mode.
- Per-player discovered Lodestone storage.
- Auto-discover when placing a Lodestone.
- Auto-discover when interacting with a registered Lodestone.
- Optional admin command to grant or revoke discoveries.
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- Add teleport animations and configuration:
- Basic vanilla-style effects using existing particles.
- Separate server-side effect preset when the client has the mod installed.
- Enhanced client-side screen/camera effects when the client has the mod installed.
- Add basic permissions for use and rename.
- Add permissions for all relevant actions.
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lodestone_teleport.create -
lodestone_teleport.remove -
lodestone_teleport.admin -
lodestone_teleport.bypass_cost -
lodestone_teleport.bypass_cooldown -
lodestone_teleport.bypass_max_warps -
lodestone_teleport.mode.all -
lodestone_teleport.mode.discover
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- Add configurable permission backend:
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luckperms: use Fabric Permissions API / LuckPerms. -
own: use Lodestone Warps' own permissions file. - Keep LuckPerms as the default backend.
- Add fallback behavior when LuckPerms/Fabric permission checks are unavailable.
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- Add Lodestone Warps own permission file:
- Store player entries by username and UUID.
- Support entries like
"Username-UUID": ["lodestone.use", "lodestone.name", "lodestone.mode.discover"]. - Define final node naming before implementation.
- Add reload support for permission file.
- Add admin commands to inspect/set/remove own permissions.