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User Interfaces
Last updated: 2026-07-13
Lodestone Warps has two user interfaces. The server chooses automatically depending on whether the player has the client mod installed.
The vanilla UI is Minecraft's Dialog UI sent by the server.
It is used when the player does not have Lodestone Warps installed on the client.
Features:
- destination buttons
- search input
- edit/rename flow
- visibility actions when permitted
- server config Dialog UI for admins
- server-side validation
- no client mod required
Vanilla UI buttons can show colored text and simple symbols, but they cannot render full custom layouts or item icons like the mod UI.
Because vanilla clients do not have the mod language files, server-side fallback text is controlled by:
"serverLanguage": "en_us"The mod UI is the custom client screen shown when the player has Lodestone Warps installed.
Features:
- table-style destination list
- search
- pagination
- XP/item cost icon display
- destination edit buttons
- favorite stars, stored locally on the client
- configurable table columns and column order
- movable, resizable, center, maximize, and close controls
- disabled destinations when the player cannot currently pay or is on cooldown
- tooltip details for unavailable teleports and compact buttons
- visibility icons:
- 🌐 global
- 🔒 private
- current Lodestone visibility icon in the header
- instant refresh after save/remove actions
The favorite column is fixed to the left when enabled. It can be hidden from the mod UI settings screen, and when re-enabled it returns to the first column.
The mod UI is intentionally richer than the vanilla UI. It is optional, but it gives players local preferences without requiring extra server data.
The mod edit screen is staged:
[textbox]
[Mode][Remove]
[Save][Cancel]
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Modecycles locally through the visibility modes the player is allowed to use. -
Saveapplies name and visibility together. -
Cancelcloses without saving local changes. -
Removeunlinks the Lodestone immediately when permitted.
The server validates permissions again before applying any change.
When Mod Menu is installed, Lodestone Warps exposes a client-side config editor.
This screen edits the local config file. Remote servers still use their own server-side config.
The config search waits briefly after typing before filtering, so the input keeps focus while the player types.
Players without the client mod are still fully supported through vanilla UI.