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Leyline Trials

Gu0che edited this page Oct 15, 2026 · 2 revisions

Leyline Trials

Starting

By default, complete “A Land of Mystery” and “We Will Be Reunited” first. The first requires defeating the Ender Dragon; the second requires summoning the Wither. Peaceful difficulty cannot start trials.

Right-click a spawner to start. No activation item is required by default; modpacks can configure this.

Combat

A trial lasts 90 seconds and has two waves. Each wave has a default 50% chance to be normal or elite.

Wave Default enemies
Normal Vindicator, Piglin Brute, Baby Zombie, Spider Jockey, Witch
Elite Skeleton riding a Ravager

Trial mobs normally drop no loot or experience, receive Glowing for 90 seconds, and have fire and fall-damage protection. A participant's death fails the trial.

Difficulty multipliers for native health, melee attack, and movement speed are Easy 1/1/1, Normal 1.25/1.25/1.05, and Hard 1.5/1.5/1.1.

Rewards

Success opens a 20-second claim window. Each participant may claim once.

Method Cost Reward
Normal 160 experience points 2–3 artifacts
Condensed Resin 1 Condensed Resin 4 or 6 artifacts

Rewards eject one at a time. Rarity and stats are generated when created.

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