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Releases: GuardianSoul/openfpga-PlayStation

PlayStation 0.5.2

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@GuardianSoul GuardianSoul released this 16 Oct 14:52

Disc changing, button settings and picture fixes for the PlayStation core for Analogue Pocket.

New

  • Change discs in multi-disc games: when the game asks, choose Core Settings → Disc. The core opens and closes the lid for you. This needs one game file that holds all of a game's discs, made by the SD card helper page (Chrome or Edge, nothing to install). All discs then share one memory card.
  • L Button / R Button settings: choose what the Pocket's L and R press (L1, L2 or L3 / R1, R2 or R3).
  • SELECT + L/R and SELECT + Y/A settings: choose what those combos press.

Fixed

  • A stray line under some screens and a missing top line (for example FFVII's disc prompt).
  • PAL games lost their bottom rows (for example Wipeout); they now show the full picture.

Changed

  • 480i screens are always woven into full frames; the 480i weave setting is gone.
  • "Load game" is no longer in the menu. To switch games, go back and pick another one.

Install / update: unzip GuardianSoul.PlayStation_0.5.2_2026-10-16.zip to the root of your SD card, replacing the old core files. Your BIOS, games, game files and saves keep working; nothing needs to change. Run the SD card helper only if you want to change discs from the menu. Full steps are in the README.

Known limits

  • Early release: some games may glitch or not boot. See COMPATIBILITY.md.
  • pupdate and Pocket Sync make one game file per disc, so changing discs from the menu needs the SD card helper for now.

GuardianSoul.PlayStation_0.5.2_2026-10-16_source.tar.gz is the complete Quartus project this bitstream was built from. The core is GPL-2.0; see LICENSE and THIRD_PARTY_NOTICES.md.

PlayStation 0.5.1

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@GuardianSoul GuardianSoul released this 15 Oct 20:45

Fixes and controls update for the PlayStation core for Analogue Pocket.

Fixed

  • Saving in games that don't format the memory card themselves, such as Wipeout. A new memory card file is now formatted automatically. Cards made by 0.5.0 are repaired the same way, and existing saves are kept. (#1)
  • Crackling CD music and sound effects in some games, such as WipEout. (#1)

New

  • L2, R2, L3 and R3 on the Pocket's own buttons: hold Select and press L, R, Y or A. Tap Select on its own for Select.

Install / update: unzip PlayStation-<version>.zip to the root of your SD card, replacing the old core files. Your BIOS, games and saves stay where they are. Full steps are in the README.

Known limits

  • Early release: other games may glitch or not boot. See COMPATIBILITY.md.
  • Multi-disc games and disc changes are untested beyond disc 1.

PlayStation-<version>-source.tar.gz is the complete Quartus project this bitstream was built from. The core is GPL-2.0; see LICENSE and THIRD_PARTY_NOTICES.md.

PlayStation 0.5.0

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@GuardianSoul GuardianSoul released this 15 Oct 15:21

First public release of the PlayStation core for Analogue Pocket, built on the MiSTer PSX core.

Install: unzip PlayStation-0.5.0.zip to the root of your SD card, add your own BIOS as Assets/playstation/common/scph5501.bin, put each game disc in its own folder under Assets/playstation/common/, and make the game files with pupdate or Pocket Sync. Full steps are in the README.

What works

  • Final Fantasy VII, Tekken 3 and Grand Theft Auto (Europe) play on a Pocket, with FMVs and CD music.
  • Memory card 1, saved per game to the SD card.
  • Up to 19 track files per disc (redump .cue + .bin).
  • Skip BIOS logo and 480i weave settings.

Known limits

  • Early release: other games may glitch or not boot. See COMPATIBILITY.md.
  • Multi-disc games and disc changes are untested beyond disc 1.
  • Only the US BIOS (SCPH-5501) is tested.

PlayStation-0.5.0-source.tar.gz is the complete Quartus project this bitstream was built from. The core is GPL-2.0; see LICENSE and THIRD_PARTY_NOTICES.md.