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v1.0.0
Initial Release!
Current features:
- Open, edit, and save HOD files with a full 3D viewport (6 render modes including Team Paint) (HOD 1.3, HOD 2.0)
- Import/export OBJ meshes for LOD, collision hull, engine glow, and engine shape
- Edit the full node hierarchy — joints, markers, navlights, dockpaths, collision, engine burns, weapon/turret assemblies, and more
- Visual animation timeline — scrub, keyframe, and playback joint animations in the viewport
- Target box editor with live LUA code export for your .ship files
- Material manager — assign shaders, swap textures, import/export TGA
- DAE (Collada) import — bring in models from Blender (WIP, use with caution as it might crash your game)
- HOD 1.3 → 2.0 migration assistant for older ship files