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DAE import now parses dock paths (DOCK/SEG nodes) instead of dropping them and leaking them into the joint hierarchy
Fixed in-game access violation on DAE-sourced files (game-tested): file version is now 512 as HODOR writes (was 1400), mesh/texture pool streams are always XPress-compressed, COLD collision chunk matches HODOR's exact layout, and navlight style comes from _Type (was _Flags, unknown styles crashed the engine at match start)
New validate_hod structural validator binary: re-walks raw HOD chunks without the loader's silent repairs and reports engine-unsafe constructs before in-game testing