Winlator Mali Bionic v1.1
🚀 New Features
- Added Fake HDR.
- Added a Universal FPS Limiter.
- Added a Sharpness option.
- Added GTA V Optimization toggle in Shortcut Settings.
- Added DXVK Config toggle with built-in pre-made configuration presets.
- Automatically generates a dxvk.conf file for each container based on the selected preset.
- Added new DXVK versions.
- Added the new GameNative Vulkan Wrapper.
- Added new Box64 and FEX presets.
🎮 Unreal Engine 3 Preset
- Added a dedicated Unreal Engine 3 preset.
- Tested with X-Men Origins: Wolverine for improved compatibility and performance.
⚙️ Hybrid x86 FEXCore
- Added a custom Hybrid x86 FEXCore.
What does it do?
- Improves compatibility while maintaining high performance.
- Fixes physics issues in supported games that normally require x86 Reduced Precision to be completely disabled.
Why is it better?
Normally, disabling x86 Reduced Precision forces software emulation for all x86 code, which can significantly reduce performance.
Hybrid x86 only uses software emulation where it is actually needed (such as physics calculations), while allowing the rest of the game to run natively for much better performance.
Tested Games
- ✅ Assassin's Creed Revelations – Physics issues fixed while using the Performance preset.
- ✅ Assassin's Creed Brotherhood – Physics issues fixed while using the Performance preset.
⚠️ Assassin's Creed III – Still requires x86 Reduced Precision to be fully disabled.
«Note: Hybrid x86 improves compatibility for many games but is not a universal solution.»
⚡ Improvements
- Improved ImageFS and Wine installation speeds by replacing TZST packages, resulting in significantly faster extraction and setup times.
- Updated various DXVK, Box64, FEX, Vulkan Wrappers, and compatibility presets.
- Improved overall compatibility, stability, and performance across supported games.
🛠️ Fixes
- Fixed an issue where Community Configs could fail to import correctly.
- Fixed an issue that could cause normal containers to become corrupted.
- Fixed a crash that occurred when selecting certain VKD3D versions.
- Fixed an issue where enabling APEX Frame Generation could randomly produce visual artifacts during gameplay.
- Fixed an issue where enabling Screen Effects could cause the image to become stretched.
- Fixed an issue where memory was not being released properly after closing the app, causing RAM usage to remain higher than expected.
- A clean reinstall is required for this release. Existing installations are not supported due to changes in the system files and package format.
📝 Additional Changes
- Added numerous other fixes, improvements, optimizations, and internal changes that are not individually listed in this changelog.
- Updated various internal components to improve the overall user experience.
- More game-specific presets, compatibility improvements, and optimizations will continue to be added in future releases.
❤️ Special Thanks
- Winlator Bionic — Pipetto-crypto
- Winlator Ludashi — StevenMxz
- Controller Fixes — Vivsi1
- leegao
- BannerHub — the412banner
📞 Contact / Support
If you need help, want to report bugs, or would like to support the project:
- Telegram Group: https://t.me/+RDjo9_ORqXgwODc1
- Ko-fi: https://ko-fi.com/gunacharanteja
- UPI (India): gunacharanteja@ybl
Note : Ludashi Apk Has Been Updated Again Solving Incorrect Package Name.