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Lighting
Gunnar Þórunnarson edited this page Mar 2, 2020
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- Lighting Overview
- Lights
- Materials
- The Standard Shader
- Textures
- Using Skyboxes
- A Gentle Introduction to Shaders
- Using detail textures for extra realism close-up
- Frame Debugger
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Lighting in Unity (Brackeys 2018), Progressive Lightmapper, 16 mín
Leikjaþróun I - Tölvubraut - Tækniskólinn