EHR v4.0.0
Thank you so much for finding and using EHR!
This version is compatible with Among Us v2024.6.18
Caution
- Noisemaker and Phantom are broken for impostor-based non-impostor roles
- The settings UI is very experimental, expect some bugs. For example, when you change presets or game modes, you have to close the menu and reopen it for the setting values to update. If the UI is broken in any case, close it and reopen it again. Non-host modded clients can edit settings, which is a known issue.
- The modded protocol is partially broken. This issue is beyond our control, and the fix is awaited from InnerSloth. This causes the following problem: After 7-10 players join, a fortegreen player might appear, disconnecting the host. Players may spawn into the game incorrectly.
- When the selected map is dlekS ehT, vanilla players will experience performance issues in the lobby.
- Non-host modded clients are temporarily unsupported.
- The Anti-Cheat is temporarily disabled.
Tip
We recommend hosting on modded servers instead (MNA, MEU, MAS, MSA), or North America (as much as we're aware, it's also fixed).
Note
The following renames were made to avoid conflicts with the vanilla role names:
- Tracker → Scout
- Phantom → Phantasm
Furthermore, here are some bug fixes:
- Fixed the game forcibly ending due to small errors that aren't fatal
- Black hole suicide death reason was changed to "Consumed"
- Hopefully fixed roles showing in lobby
- Fixed Lovers Private Chat
- Fixed ejection text not counting madmates as impostors when it was supposed to
- Fixed issues with the
Died First in Last Gamesuffix - Fixed Warden speed boost lasting forever
- Fixed Double Shot
- Fixed Loving Impostor causing the game to forcibly end
- Fixed Judge settings not working as intended
- Fixed Mechanic ability use limit being incorrectly displayed
- Fixed Rascal cannot be killed by Sheriff
- Fixed Necromancer and Deathknight vision being off after conversion
- Fixed Romantic heart display
- Major fix for guessing
Note
Before, if, for example, you tried to guess the Mayor (who is revealed and cannot be guessed), but using one of their add-ons, the guess would be blocked. Now, it will only be blocked if you guess the Mayor role on them directly, add-ons are allowed if base settings are enabled for it.
- Fixed ghost roles being assigned in game modes other than standard
- Fixed Sonar spamming errors when there's only 1 player
- Fixed player health not updating for vanilla players in Solo PVP
- Fixed "Switch Vanilla" not working with the new main menu
- Fixed minor issues with Detective
- Fixed non-Mathematicians being able to ask math questions
- Fixed chat clearing not hiding the command
- Fixed some roles not resetting cameras
- Fixed CTA individual team settings appearing in game modes other than Standard
Improvements
- Improved role assignment and add-on assignment
- When you click the kill button and the killing attempt is blocked, you now get a notify with the reason
- Small performance improvement
- Improved the showing of active roles and their settings on the left side of the screen in lobby
- When you start the game with an unsupported map, the game warns you about the serious errors it can cause
- Updated Warlock, Jackal and Sidekick role descriptions
- Updated Hot Potato game mode description due to many misunderstandings
- Abyssbringer can now use Pet instead of Shapeshift to place black holes
- Chronomancer no longer gets charges on the first round
- Damocles and Stressed add-ons are removed from players that became Necromancer, Deathknight or Sidekick
- Removed shield animation for partially recruited players by Necromancer
- Gave more starting green time in Stop And Go
/combocan now be different for every preset!
Important
This means that the save format of combos have changed, so your previous combos cannot be loaded.
The command format didn't change, but by default, your combo is only added to the current selected preset. To apply the combo to all presets, simply add " all" at the end of the command, like so: /combo ban Sheriff Bait all
- Better role info look in
/mand/myrole - When someone is assigned a ghost role, they're notified about it and get the long role description as a notify
- Crewmate ghosts with tasks left get the notify "Please do your tasks!" after each meeting
New game mode: Speedrun
- Everyone has to complete all tasks as fast as possible, then kill everyone else as fast as possible!
- When someone finishes all their tasks, they become a killer and can kill everyone else. The last player alive wins!
- But to make this a bit harder, you have a time limit to complete a task or kill someone! The timer resets when you do so. If your time runs out, you die!
- This gamemode is a hybrid of the Stop And Go and Free For All gamemodes.
Additions
/changesettingcommand (from More Gamemodes)
Warning
If you leave the game, you will need to set players/impostors amount back to a supported value, if you dont, you will always get kicked when trying to create a lobby
New roles
- Clairvoyant (Crewmate)
- Safeguard (Crewmate)
- Augmenter (Impostor)
- Ventriloquist (Impostor)
- Inquirer (Crewmate)
- Soothsayer (Crewmate)
- Telekinetic (Crewmate)
- Nonplus (Neutral)
- Roulette Grandeur (Neutral)
New add-ons
- Rookie (For roles with a kill button)
- Finder (Crewmate)
- Noisy (Crewmate)
New settings
- Opportunist:
-
- Can Vent
-
- Vent Cooldown
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- Max In-Vent Time
- Mole: Ability Cooldown
- Ventguard:
-
- Notify When Someone Tries to Use a Blocked Vent
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- Reset Blocked Vents Every Meeting
- Medic: Judging ignores Medic shield
- Romantic:
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- Vengeful Romantic Has Impostor Vision
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- Ruthless Romantic Has Impostor Vision
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- Target Has Arrows Pointing to the Romantic and vice versa
- Warden: Notify Target About Danger
- Vigilante: Kill Cooldown
- Jackal:
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- Can recruit Impostors
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- Sidekick gets promoted to Jackal on Jackal death
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- New Jackal can recruit new Sidekick
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- Sidekick can kill
- Marshall:
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- Reveal to Impostors
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- Reveal to Neutral Killers
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- Reveal to Neutral Non-Killers
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- Can be Guessed on Task Completion
- Cleaner: Cannot Clean Bodies When Kill Cooldown Isn't Up
- Medusa: Cannot Stone Gaze Bodies When Kill Cooldown Isn't Up
Note
Thank you to all people who helped me get this release out, whether it was reporting bugs, helping with the code, or just playing and cheering in general, you did great!
Important
If you find bugs, or have ideas to add to the mod, your feedback is very much appreciated! Join our discord server, for which the link is on the main page of this repository.
GitHub changelog
What's Changed
- Update pt_BR.json by @T0mix1608 in #101
- Fix Junk String, Remove some unused strings +more by @HyperAtill in #102
- Ofc I did something wrong... by @HyperAtill in #103
- Update DevManager.cs by @T0mix1608 in #104
- Fix Chronomancer setting format is 'Seconds' (while should be 'Percent') by @HyperAtill in #105
- Fix junk strings (Add new strings) by @HyperAtill in #106
- Add /changesetting command by @PHGaming121 in #108
- New Crowdin updates by @Gurge44 in #99
Full Changelog: v3.5.1...v4.0.0