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EHR v4.2.0

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@Gurge44 Gurge44 released this 18 Jul 20:18
94e6851

Thank you so much for finding and using EHR!

Caution

  • Phantom is broken for impostor-based non-impostor roles
  • When you change presets or game modes, you have to close the settings UI and reopen it for the setting values to update.
  • The modded protocol is partially broken. This issue is beyond our control, and the fix is awaited from InnerSloth. This causes the following problems: After 7-10 players join, a fortegreen player might appear, disconnecting the host. Players may spawn into the game incorrectly. Massive disconnects when a fortegreen player joins the lobby.
  • When the selected map is dlekS ehT, vanilla players will experience performance issues in the lobby.
  • Non-host modded clients are temporarily unsupported.
  • The Anti-Cheat is temporarily partially disabled.
  • To create lobbies with more than 15 players, make one with 15 players first, then type /cs players {num} (replacing {num} with the number of players you want). This is only possible on MODDED servers! (MEU, MNA, MAS)

Important

Role basis changing was broken by the new Among Us update. All roles that used it now have to be used with pets, also including the Speedrun game mode. Shifter was temporarily removed due to this. Affected roles: Necromancer, Deathknight, Sidekick

Tip

Hosting on the North America server is recommended.

Bug Fixes

  • Fixed the ID labels showing up when they shouldn't
  • Fixed a vanilla bug where the game would not end
  • Fixed errors when a Lover disconnects
  • Fixed some minor issues with Custom Team Assignment
  • Small fix with /changerole
  • Fixed /n and /l showing for everyone instead of just for the person that typed it
  • Fixed double winners showing up on the end screen
  • Fixed Vector vent button text being a string junk
  • Fixed some settings showing up when their parent setting is disabled
  • Fixed message splitting leaving out unclosed size tags
  • Fixed Neutrals Win Together
  • Fixed start sound not stopping when clicking the cancel button during countdown
  • Fixed mushroom mixup player names showing for impostor-based non-impostor roles
  • Fixed GM being assigned roles
  • Fixed Bargainer null error when there are no affordable items
  • Fixed /gs sometimes counting as a guessing command instead of referring to /gamestate (/kcount / /gstate)
  • Basis changing add-ons now spawn properly if assigned through /combo
  • Fixed Amnesiac being assigned Oblivious when remembering through report button

Changes

  • Lobby closing timer is now always shown for vanilla clients
  • Removed the Modded SA server
  • Partially re-enabled EAC
  • Reworked /help
  • Server is displayed below the ping
  • Bloodlust now uses double click to kill and single click to use its role's ability if they already had a kill button
  • Pestilence now ignores any murder checking, it just kills directly
  • Removed Version Cheat
  • /death info now displays if the killer is Bloodlust
  • Last system messages get re-sent if the chat gets covered up too soon after it was first sent
  • Improved the lobby countdown (idea: TommyXL)
  • Taskbar now displays add-ons' short descriptions below the role description for modded clients
  • F1 now only displays the role description, press F3 to see the settings for the role (as a modded client)
  • Modded clients can now move & their kill cooldown keeps going while viewing F1, F2 or F3 dialogue boxes
  • Joke loading screen hint's top row color is now yellow
  • Donut Delivery cannot be guessed by the players that got a donut
  • Updated Clairvoyant to use the same settings as /gamestate
  • Amnesiac gets arrows towards dead bodies
  • Players that play Stop And Go first (in the current hosting session) get a tutorial explanation message at the start of the game (can be disabled) (only displayed once for every player until you restart the game)

Additions

  • New settings for Vampire: Bite Cooldown; Can Kill Normally (using double click)
  • New setting for Poisoner: Can Kill Normally
  • New setting for Executioner: Can Guess their Target
  • New role: Socialite (Crewmate)
  • New role: Lyncher (Crewmate)
  • New setting for Jackal: Can Recruit Madmates
  • New role: Chef (Crewmate)
  • New add-on: Spurt (Global) (By: Drakos)
  • New role: Rhapsode (Crewmate)
  • New role: Oxyman (Crewmate)
  • New role: Beehive (Neutral)
  • New setting for Sheriff: Keeps the game going
  • New settings for Donut Delivery: Speed Boost For Players Who Get Donuts; Speed Boost Delay; Increase Speed by; Speed Boost Duration; Evil Players Get Decreased Speed; Decrease Speed by

Major game modifier: Use Unshift Button as Ability Trigger

  • This makes it so the players whose abilities only require a single click always have the Unshift button instead of the Shapeshift button, thus only having to click once on a button without selecting a useless target to trigger the ability.
  • Enable this under the Game Modifiers tab.
  • Affected roles: Warlock, Swiftclaw, Undertaker, Abyssbringer, Bomber, Nuker, Camouflager, Disperser, Escapist, Fireworker, Librarian, Miner, Rift Maker, Assassin, Quick Shooter, Sapper, Sniper, Twister, Roulette Grandeur, Enderman, Hookshot, Mycologist, Magician, Sprayer, Werewolf, Weapon Master, Tiger, Bargainer, Chemist, Simon, Patroller

Important

This release may be unstable as I wasn't able to test anything due to MCI not working since the new Among Us update.

GitHub changelog

What's Changed

New Contributors

Full Changelog: v4.1.0...v4.2.0