EHR v4.3.0
Thank you so much for finding and using EHR!
Caution
- Phantom is broken for impostor-based non-impostor roles
- The modded protocol is partially broken. This issue is beyond our control, and the fix is awaited from InnerSloth. This causes the following problems: After 7-10 players join, a fortegreen player might appear, disconnecting the host. Players may spawn into the game incorrectly. Massive disconnects when a fortegreen player joins the lobby.
Warning
Non-host modded clients may cause several issues in the game. It's best if only the host has the mod installed.
Tip
To create lobbies with more than 15 players, make one with 15 players first, then type /cs players {num} (replacing {num} with the number of players you want) in the chat.
Bug Fixes
- Fixed Schrödinger's Cat sometimes not changing roles after being attacked if the kill is indirect
- Fixed a few error spams
- Fixed everyone being able to use /color even if it was disabled
- Fixed Spurt suffix not being displayed when the player was Asthmatic and vice versa
- Major fixes with Use Unshift Button as Ability Trigger
- Fixed Amnesiac string junk
- Fixed issues with Lyncher
- Fixed issues with Oxyman
- Fixed Undead sometimes not being counted as a converted add-on
- Fixed impostor vent button appearing for modded clients while in vents as Engineer based roles
- Fixed Nimble vent button sometimes not appearing for modded clients
- Fixed issues with Fortune Teller hints
- Fixed bugs with Gangster code and simplified it
- Fixed string junk for Shiftguard unshift notify
- Minor fix with Enigma
- Fixed Bloodlust sometimes not being able to kill
- Fixed async methods crashing the game
- Fixed issues with Bodyguard working incorrectly
- Fixed Butcher having a 0s kill cooldown
- Fixed Trickster not counting as impostor when checking for game end
- Added missing command argument descriptions
- Fixed settings resetting causing the game to crash
- Phantasm and Haunter change to Guardian Angel basis again to fix them not having tasks
- Fixed banned combos not working with basis changing add-ons (Nimble, Physicist, Bloodlust, Finder, and Noisy)
- Fixed Aid shields not clearing after the Aid dies
- Fixed null custom button for Agitater
Changes
- Judge can now freely trial Necromancer and Deathknight at all times, and anyone if they are converted or are Bloodlust
- Glow and Sleep no longer spawn on Fungle
- Magnet is no longer assigned to impostors
- Lovers doesn't count as a converted add-on
- Maximum O2 level for Oxyman is now 100% (was intended in the first place but I forgot to add this)
- Romantic can now win with Egoist partner
- When Gangster is Undead, it will convert players to Undead instead of Madmate
- Demolitionist and Nice Eraser can now be Madmate
- Speedrunner now cannot get Madmate
- When the Stealer or the Pickpocket guesses someone correctly in a meeting, they are told how many extra votes they have including the guessed player as a kill in chat.
- Improved the automatic role description display on the first meeting
- Fixed the ID labels not reappearing when closing the chat in meetings
- Eraser and Nice Eraser now cannot guess the players they've erased
- Stop And Go timers now have a black outline for better visibility
- Dead players' messages show transparent when Dark Theme is enabled
/kcis an alternative to/kcount,/gamestate,/gstate, and/gs/xfcan only be used in meetings- Polls get re-sent every 15s
- Clarified Librarian string names to prevent unintended behavior
- Romantic becomes Ruthless Romantic if their partner's killer is dead
- Oxyman cannot get Nimble
- A message is displayed to the player if their killer is null when using
/deathor/d
Huge improvements in the settings UI
- Added a
?button next to every role name. Click this to get the description of the role in the dialogue box on the left side. - Added a search bar (Thanks: Drakos)
- Switch game modes using the big
⇆icon next to the main text on the top left of the UI
Additions
- New role: President (Crewmate) (=/= TOHEN President)
- New setting for Warlock: Shapeshift Cooldown
- New setting for Beehive: Stung Players Die on Meeting Start
- New setting for Butcher: Kill Cooldown
- New global setting: Everyone Sees Death Reasons
- New setting for Haunter: Can Win With Crewmates (OFF/If Finished Tasks/ALWAYS)
- New global setting: Block Switches When They Are Up (under Lights Out Special Settings)
- New global setting: Kick players who haven't joined the game every 25s in lobby
- VIP list
-
VIPs.txtinAmong Us/EHR_DATA
-
- New commands:
/addvip {id}and/deletevip {id}
- New commands:
-
- VIP players have a special tag and can always use
/colorand/rename(or/rn)
- VIP players have a special tag and can always use
- Sprayer now has a custom net object displayed only for them at the sprayed area
New language support in progress: Simplified Chinese & Korean
Note
You can now look at our website for a list of all keyboard shortcuts and chat commands
Important
This release may be unstable as I wasn't able to test anything due to MCI not working since the new Among Us update.
GitHub Changelog
What's Changed
- Beehive Wins string by @HyperAtill in #132
- Update Ru template by @HyperAtill in #133
- Fix Specific RpcGuardAndKill for vanilla by @Tommy-XL in #134
- Fix Nice Guesser incorrect InfoLong by @HyperAtill in #135
- Fix Spurt For Host ? by @Ultradragon005 in #136
- Change SendGameData in AntiBlackout by @Tommy-XL in #137
- New Crowdin updates by @Gurge44 in #131
- Fix some wrong strings by @HyperAtill in #139
- Spurt.Suffix by @HyperAtill in #141
- IsHidden Improvement by @Ultradragon005 in #142
- Fix Search Bar finally by @Ultradragon005 in #143
- Fix Search Bar bugs, and fix text for Russian by @Ultradragon005 in #144
- New Crowdin updates by @Gurge44 in #140
Full Changelog: v4.2.0...v4.3.0