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EHR v5.0.1

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@Gurge44 Gurge44 released this 25 Oct 20:05
d84e8f0

Thank you so much for finding and using EHR!

Updated to Among Us v2024.10.29.

Caution

  • The modded protocol is partially broken. This issue is beyond our control, and the fix is awaited from InnerSloth. This causes the following problems: After 7-10 players join, a fortegreen player might appear, disconnecting the host. Players may spawn into the game incorrectly. Massive disconnects when a fortegreen player joins the lobby.

Tip

To create lobbies with more than 15 players, make one with 15 players first, then type /cs players {num} (replacing {num} with the number of players you want) in the chat. Note that you need to be on a modded server (Modded EU, Modded NA, Modded Asia, etc.)


Bug Fixes

  • Fixed time decreasement in Custom Hide And Seek not working
  • Fixed Swapster and Generator shapeshift animations
  • Fixed Marshall's visibility for non-crewmates
  • Fixed errors in logs at several places
  • Died R1 warning no longer shows in Solo PVP, instead shows in Speedrun (and FFA)
  • Fixed Shifter not having a cooldown for pet use
  • Minor fix regarding non-host modded clients
  • Fixed modded clients being able to use the original ability button when using pets as triggers
  • When the language is Russian, Simplified Chinese, Traditional Chinese, Japanese or Korean, the long role info on the first round has line breaks more often than in other languages (due to larger letters)
  • Fixed non-host modded clients sending RpcBootFromVent in some cases
  • Fixed vanilla clients' names and progress texts not updating when comms is sabotaged/fixed when comms camouflage is off
  • Fixed name notify issues with Alchemits for vanilla clients
  • Fixed Postman target showing under everyone's names for the Postman
  • Fixed Shifter not resetting ability cooldown when getting the role
  • Fixed Vortex having 0s kill cooldown
  • Fixed double-parented options showing when the game mode should not allow it
  • Fixed and improved the design of the lobby buttons (start button, view & edit settings buttons) and the lobby timer
  • Fixed Custom Hide And Seek game timer for host
  • Fixed task list not being displayed for modded clients in Custom Hide And Seek
  • Fixed camouflage not being reverted when the Camouflager dies
  • Fixed Comms Sabotage acting weird in the task list for modded clients
  • Fixed a vanilla bug where creating a game has all numbers and maps selected
  • Fixed madmates not gaining ability uses due to no tasks
  • Fixed Camouflager not working with unshift triggers
  • Fixed RPC data sync for non-host modded clients for Evolver
  • Fixed Capture The Flag assigning a team to the GM
  • Fixed players sometimes being able to vent in Room Rush after all vent uses are used
  • Fixed Camera Man, Disperser and Quick Shooter not having a pet activated ability while being told so
  • Fixed Head Hunter sometimes having incorrect kill cooldown

Changes

  • If Switch Vanilla is used in game, the player gets disconnected to prevent issues
  • Non-host modded client chat character limit was increased to 500
  • Scavenger victims have the Scavenged death reason
  • Ghost roles now have a spawn chance
  • Lovers can now be used in /combo ban
  • Custom Hide And Seek Seekers now have their cooldowns reset when the blind time is over

Additions

  • New settings for all crewmate roles in Custom Hide And Seek:
    • When Completing a Situational Task, Reduce the Game Time by
    • When Completing a Task That Doesn't Fit Any Category, Reduce the Game Time by
  • New setting for Lovers:
    • Try Setting the Chat Visible Only for the Lovers Instead of Everyone (EVEN MORE EXPERIMENTAL)
  • Client setting to disable the chat command helper (gear icon > EHR Options > Enable Command Helper)
  • New setting for Bomber:
    • Kill Cooldown & Bomb Cooldown Reset Each Other When Used

Full Changelog: v5.0.0...v5.0.1