V1.2.2
V1.2.2
Added:
- Extra spark when you break the enhancer.
- Thumbnails for the entity and the SWEP.
- Active enhancers won't draw effects if they are dormant.
Fixed:
- Fixed ScannerData health showing
inf%. - Fixed legs of the broken enhancer being glow in the dark.
Other:
- Some small internal refactors
Known issue:
- Flickering of the dynamic light created by connected enhancers. I don't know why this happens...