Releases: H27CK/openFVeiD
Releases · H27CK/openFVeiD
Release list
FVD++ v0.9.5
What's Changed
- .glb import (scenery import), with material support; .stl support removed
- EXP: Custom transition functions (
tinyexpr) - Motion Profile for imported tracks (coasting, constant speed, acceleration)
- Force and Radius Limiters reworked (
Track Propertiespanel) - Lock playhead to transition end
- Track forking (new track at playhead position, with anchor positioning)
- Reintroduce old export behavior (toggleable)
- Graph overlay for metrics (toggleable from
Graph List) - Viewport overlays for scenery management and track status
File > Open Recentmenu- More keyboard controls (section selection and deletion, POV camera reset, etc.)
- Cleaner UI and graphs
- Bug fixes
Full Changelog: v0.9.4...v0.9.5
FVD++ v0.9.4
What's Changed
- Param. track "Shade Smooth" option for custom assets by @xwaldo in #2
- Make macOS build self-contained (static GLM, bundled MoltenVK) by @geforcefan in #3
Full Changelog: v0.9.3...v0.9.4
FVD++ v0.9.3
What's Changed
- Vulkan renderer and macOS support by @geforcefan in #1
Full Changelog: v0.9.1...v0.9.3