Skip to content

Silo v0.3.0

Choose a tag to compare

@github-actions github-actions released this 02 Aug 20:04
5097836

What's new in 0.3.0

Collections: share a mod set as a link. From Multiplayer sync, Share as a link publishes your set to your own GitHub, either as a secret gist for private or group sharing (unlisted, not password-protected) or as a public, forkable repo with a generated README. You get a URL. No mod files are uploaded, only the list, with each mod pinned to a version and a content hash. (#61)

  • Anyone you send it to can paste the link (gist or github.com/owner/repo) into Open a shared link to preview what they already have, what's a different version, what Silo can install, and what they'll need from ModHub. Dependency gaps and mod conflicts are flagged.
  • Importing downloads the installable mods, verifies each against the shared build, and saves the set as a loadout.
  • Sharing needs a one-time Enable collection sharing (the GitHub gist permission) in Settings.

Library health flags foreign files. If a file in the flat mods/ root sits at a name Silo manages but isn't the projection Silo created, Library health now surfaces it. Silo still never touches it. (#34)

Fixed

  • Activating an archived mod now works even if Silo's database drifted from disk. Silo reconciles its manifest from archive/ on every scan. (#75)
  • Dev mods symlinked into your mods folder now show up in the Library. (#76)
  • A savegame created while playing now appears on Rescan instead of only after restarting Silo. (#77)

Full details: CHANGELOG.md


Beta release. Download the installer for your OS below.

Silo is open source and unsigned — Windows SmartScreen / macOS Gatekeeper
may warn on first launch. You can inspect or build from source at any time.