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v1.8.0
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Breaking Changes:
Added demo for HTGetActiveBackendName().
Added HTGetActiveBackendName() to get currently active backends.
Fixed incorrect render of ImGui when the game changes glColorMask.
Changed gameEditionFlag to int32_t to allow more games.
Added OpenGL3 backend.
Added game backend for MCBE Chinese Edition.
Added HT_ImplNull_EditionAll to ignore edition check.
Added more backend functions to allow backends to customize game edition check
and ImGui initialize.
Use htconfig.h to enable or disable backends.
Allow customization of game and renderer backend code except for Sky:CotL.
Transfer all game related and platform related code to the backends folder.
Other Changes:
Fixed incorrect function name utf8ToWchar in html_impl_vklayer.
Added HTDataStoreStringKey() and HTDataGetStringKey().
Added demo for HTDataStore() and HTDataGet().
Added HTDataStore() and HTDataGet() to save persistent data.
Introduced LevelDB and ZLib.
Vulkan layer implementaion will create html-config.json if missing.
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