Dump; Autoexec
Cloaked edited this page Jun 9, 2020
·
1 revision
Gotten from "autoexec.lua".
globals = {
function Camera_AltFocus(),
function movieOutputDirectory(),
function settagmethod(),
_LuaConfig = "unknown type: userdata",
SHIFTKEY = 16,
INSERTKEY = 45,
function ShowEngines(),
Race_Vaygr = 2,
MUI_TempWaypointCommand = 41,
function random(),
_LIBReg_luaappmisc = 1,
function tremove(),
eSubtitleOk = 18,
_LIBReg_luagamesettings = 1,
function Rule_AddInterval(),
MINUSKEY = 189,
function rawget(),
function MainUI_PopEnabledCommandState(),
INKE_KeyDown = 0,
function ssSetMode(),
function copytagmethods(),
CONTROLKEY = 17,
function _ALERT(),
MUI_CaptureCommand = 37,
F1KEY = 112,
function setglobal(),
function math_shl(),
function Sound_Reload(),
BACKSLASHKEY = 220,
NINEKEY = 57,
function math_shr(),
NUMPLUSKEY = 107,
function FE_NextTutorial(),
eCameraDump = 75,
function ShowUnitCaps(),
function RenderShips(),
function strlower(),
ENDKEY = 35,
function Camera_AltFocusWithVolume(),
function AreAllied(),
FIVEKEY = 53,
function UI_DialogAccept(),
function MainUI_PopAllEnabledCommandStates(),
MUI_AttackCommand = 7,
function tostring(),
LKEY = 76,
function Wait_Start(),
function abs(),
TO_RallyPointsSelected = 1024,
eControlModifier = 25,
NUMPADSLASH = 111,
function maxActiveLights(),
MUI_NextFocusCommand = 5,
function SendCancelShipOrder(),
function FE_SaveGameScreen_Campaign(),
eResearchManager = 12,
function showNISDebug(),
function Wireframe(),
function Profile_SetSingleMissionComplete(),
function dr_text2d(),
function FE_FocusOnLastEvent(),
function SaveGame(),
function Camera_ResetPanned(),
PS_Left = 2,
eSelectGroup = 23,
ARRUP = 38,
MUI_RepairCommand = 27,
function Camera_ZoomClose(),
eFocus = 13,
F7KEY = 118,
eSensorPing = 47,
function settag(),
function EventPointer_Remove(),
MUI_FocusHomeCommand = 25,
GR_CAMPAIGN = 1,
function Camera_ResetFocused(),
MUI_SensorsManagerToggleCommand = 22,
PKEY = 80,
function Enable_Pebble_Distribution(),
BKEY = 66,
function Profile_UnlockAll(),
function ShowBackground(),
function Sound_ToggleMusic(),
function log10(),
function rawsettable(),
function max(),
function Camera_FocusRestore(),
function ClearSelectedFromControlGroups(),
function UI_PlaySound(),
eShiftModifier = 24,
SEVENKEY = 55,
function Universe_CurrentPlayer(),
function Camera_FocusCancel(),
function Profile_SetMissionsComplete(),
function tan(),
function GetShipId(),
function ldexp(),
LESSTHAN = 188,
eRepair = 48,
function FE_GetCurrentPlayerIndex(),
function Rule_Exists(),
TO_SphereModifiers = 1,
function EventPointer_AddVolume(),
MMOUSE_BUTTON = 4,
function tinsert(),
function setGoblinTol(),
eWeaponLeft = 60,
function FE_RestartGame(),
PS_Down = 1,
MUI_RetireCommand = 31,
SPACEKEY = 32,
function FE_TaskbarIgnoreProfilePhase(),
function UI_SetElementPosition(),
eFocusModifier = 26,
PAUSEKEY = 19,
function Volume_AddCube(),
XKEY = 88,
function _ERRORMESSAGE(),
function UI_SetPreviousScreen(),
APOSTROPHEKEY = 222,
function print(),
function UI_SetInterfaceVisible(),
_LIBReg_LuaMenuSupport = 1,
function gcinfo(),
eNextTactic = 8,
NUMSLASHKEY = 111,
function exp(),
function rad(),
TILDEKEY = 192,
function movieFileType(),
TABKEY = 9,
function GetVersionInfo(),
SLASHKEY = 191,
function RandomIntMax(),
function rawsetglobal(),
function GetReactiveFleetExtraRU(),
function GetMultiplierForExtraShips(),
function assert(),
function UI_ReloadCurrentScreen(),
function strbyte(),
_LIBReg_debugrender = 1,
gr_multiplayer = 4,
function LoadRecordedGame(),
F5KEY = 116,
function UI_DialogAcceptID(),
function dofilepath(),
function GetResearchId(),
MUI_CloakCommand = 36,
function UI_ExitApp(),
function deg(),
_LIBReg_luauniverse = 1,
gr_campaign = 2,
function UI_PreviousScreen(),
function strrep(),
function leaveStrikeGroup(),
PS_Up = 0,
MUI_MoveAttackCommand = 33,
function Universe_GetCurrentMoveHeight(),
eNISTest = 57,
function GetActualPlayerFleetExtraRU(),
function GetReactiveFleetSizeInRU(),
function SendBuildOrder(),
function strchar(),
F4KEY = 115,
F12KEY = 123,
function UI_FlashButton(),
function UI_SetNextScreen(),
eCapture = 70,
function Universe_NebulaDelete(),
_tagTable = {
wchar_t = 6,
},
ESCKEY = 27,
PAGEUPKEY = 33,
function UI_DialogCancel(),
function Universe_SlowDown(),
IKEY = 73,
YKEY = 89,
function globals(),
_LIBReg_luaplayer_console = 1,
eQuickSave = 37,
MUI_SelectGroupCommand = 11,
function PixelWidth(),
ePause = 44,
eWaypoint = 27,
MUI_FocusCommand = 4,
F10KEY = 121,
eLaunchManager = 20,
eExit = 74,
function Universe_EnableSkip(),
eDropMinesInstant = 53,
F9KEY = 120,
MUI_MilitaryCommand = 34,
_LIBReg_luagameio = 1,
TO_DistantTOs = 4,
function gettagmethod(),
MUI_SetSelectionCommand = 12,
function Profile_UnlockMovies(),
function gamemisc_dumprules(),
_LIBReg_luagamemisc = 1,
THREEKEY = 51,
function RandomRange(),
function ssSetCompression(),
function MainUI_PushEnabledCommandState(),
ZKEY = 90,
NUMDOTKEY = 110,
_LIBReg_luaappmainui = 1,
eCancelOrders = 2,
function sharedVision(),
function dofile(),
TO_RallyPointsAll = 2048,
PS_ModDown = 5,
function FE_Retire(),
MUI_HarvestCommand = 17,
eHyperspace = 46,
eWeaponNext = 59,
function Rule_Add(),
RBRACK = 221,
function UI_SetElementSize(),
MUI_TacticalOverlayToggleCommand = 13,
function setMinLOD(),
function UI_GetCurrentScreenID(),
MUI_SpecialAttackCommand = 28,
eGuard = 11,
MUI_CreateGroupCommand = 10,
function UI_PushState(),
function foreachvar(),
MUI_ParadeCommand = 16,
function UI_HideScreen(),
function LoadGame(),
eCloak = 69,
QKEY = 81,
TO_OrderFeedbackMouseOver = 128,
function GetActualPlayerFleetSizeInRU(),
SCROLLKEY = 145,
FLYWHEEL_UP = 3,
eTactics = 45,
function Pebble_Distribute(),
gr_skirmish = 1,
COMMA = 46,
eRestartLevel = 41,
function SelectBuildFacility(),
BACKSPACEKEY = 8,
function FE_SaveGameScreen(),
eTurboEnable = 56,
function ssTGA(),
function mod(),
function EventPointer_AddSubSystemFromSobGroup(),
function setForcedLODLevel(),
function SetStartFleetSuffix(),
function Camera_AllowControl(),
function Camera_FocusSobGroup(),
function atan(),
eDefenseField = 68,
function cos(),
function Universe_ClipToWorldBounds(),
PI = 3.141592653589793,
FLYWHEEL_DOWN = 5,
function toggleGoblins(),
MUI_DockCommand = 14,
TO_Friendly = 8,
function Universe_Pause(),
eRetire = 52,
PS_Right = 3,
function breakAlliance(),
function gsub(),
function Camera_SetLetterboxStateNoUI(),
function dostring(),
function Scar_ReloadFile(),
function format(),
ePreviousFocus = 17,
TO_NoATIAtAll = 64,
function Camera_PlayerHasPanned(),
FKEY = 70,
eSuperTurbo = 67,
TO_Enemy = 16,
function foreachi(),
function newtag(),
LMOUSE_DOUBLE = 6,
FOURKEY = 52,
ePreviousTactic = 7,
function GetMultiplierForExtraRU(),
HOMEKEY = 36,
function FE_LoadGameScreen_Campaign(),
function Wait_End(),
ENTERKEY = 13,
function nextvar(),
function goblinAlphaInterp(),
GREATERTHAN = 190,
function ShowInfo(),
PAGEDOWNKEY = 34,
function Universe_Fade(),
TO_OrderFeedbackAlwaysOn = 512,
function bind2(),
function bind3(),
eCancel = 1,
function Universe_EnableCmd(),
function UI_ShowDialog(),
function ShowAIPaths(),
function PixelHeight(),
eSensorsManager = 31,
function tonumber(),
eFiltersToggle = 72,
NUMPAD3 = 99,
INKE_KeyRepeat = 2,
NUMPAD5 = 101,
NUMPAD0 = 96,
NUMPAD2 = 98,
NUMPAD1 = 97,
function UI_IsScreenActive(),
function formStrikeGroup(),
NUMPAD8 = 104,
NUMPAD7 = 103,
NUMPAD9 = 105,
MUI_PreviousFocusCommand = 6,
function GetGameSettingAsString(),
MUI_DropMinesCommand = 32,
function type(),
function proposeAlliance(),
function getn(),
function SaveRecordedGame(),
function ShowShipDebug(),
function MainUI_UserEventData2(),
eScriptReload = 33,
_LIBReg_luarender = 1,
function UI_SubtitleWide(),
GR_MULTIPLAYER = 3,
function UI_GiveFocus(),
function FE_ExitToWindows(),
eWeaponCentre = 65,
function log(),
function error(),
OKEY = 79,
ARRDOWN = 40,
MUI_ScuttleCommand = 40,
function pause(),
function Rule_Remove(),
function ReloadBattleScarTextures(),
ePopup = 0,
function sin(),
EKEY = 69,
MUI_FocusModifierCommand = 20,
function UI_ToggleScreenGameRubrick(),
eGroup = 22,
function Camera_GetLastZoomAmount(),
function __Parse(),
Race_Hiigaran = 1,
function __Comma(),
_LIBReg_luacamera = 1,
eBuildManager = 19,
function EnableBuildInBadges(),
function SendPauseSubSystemOrder(),
eQuickSaveDeterministic = 39,
function GetGameRubric(),
function ShowResourceDebug(),
NUMPAD6 = 102,
function RecordGame(),
eShipScriptReload = 34,
function UI_SubtitleNarrow(),
function Universe_PlayerCount(),
function UI_DialogCancelID(),
function MainUI_UserEventData(),
function MainUI_UserEvent(),
function __Prefix(),
H_KEY = 72,
function Camera_FocusVolumeKeepingEyePosition(),
eZoom = 29,
function Camera_Interpolate(),
MUI_ControlModifierCommand = 19,
function Camera_GetDistanceToSobGroup(),
MUI_DeployMinesCommand = 39,
function UI_StopFlashButton(),
eSwitchPlayer = 32,
function Camera_UsePanning(),
function sort(),
function Camera_PlayerHasRotated(),
gr_all = 7,
function SendPauseShipOrder(),
function Camera_UseCameraPoint(),
TKEY = 84,
function Camera_SetLetterboxState(),
function Camera_FocusSave(),
function UI_ClearEventScreen(),
function Camera_FocusVolume(),
eChat = 43,
function Camera_FocusSobGroupWithBuffer(),
eRallyPoint = 50,
function ClearAllControlGroups(),
function SelectNextIdleHarvester(),
function Camera_PanCmd(),
function LODFX_ForceFull(),
function LOD_SetAllowGoblins(),
function LOD_SetDesiredFPS(),
TO_SelectionIcons = 2,
function LOD_SetEnabled(),
DKEY = 68,
ALTKEY = 18,
function ShowLevelVolumes(),
function FE_ExitToMainMenu(),
function RecorderFastForwardToggle(),
function RecorderPauseUniverse(),
VKEY = 86,
ONEKEY = 49,
function RecorderSwitchPlayer(),
function Camera_ResetRotated(),
eScreenShot = 42,
function ssSetSuperSample(),
function SendCancelSubSystemOrder(),
function strsub(),
function ClearTOSettings(),
function SetTOSettings(),
MUI_ZoomCommand = 21,
function setAlliance(),
CAPSLOCKKEY = 20,
function debugRegionMode(),
function EventPointer_AddSobGroup(),
function ShowPathTolerance(),
TWOKEY = 50,
function statMonLog(),
function statMon(),
function getSyncCheckingLevel(),
eRallyObject = 51,
function Universe_AllowClicks(),
MUI_DefenseFieldCommand = 35,
function toggleEngineBurns(),
function cameraCollision(),
F2KEY = 113,
function toggleNavLights(),
function GetSubSystemId(),
MUI_HyperspaceCommand = 26,
function Scar_Reload(),
PS_ModUp = 4,
eWeaponUp = 63,
function ShowWeaponDebug(),
function typeid(),
INKE_KeyUp = 1,
function FOW_ForceUpdate(),
eMoveAttack = 54,
function call(),
function Universe_IsPiePlateActive(),
function ssJPG(),
function Universe_AllowPlayerOrders(),
eQuickLoad = 38,
function ceil(),
UKEY = 85,
_LIBReg_luagamemainui = 1,
function acos(),
function Camera_PlayerHasFocused(),
ARRRIGHT = 39,
F3KEY = 114,
eTempWaypoint = 73,
function function_set_error(),
eNextFocus = 16,
function Universe_MoveRestrictToVolume(),
eParade = 35,
DELETEKEY = 46,
function movieRecorderStart(),
MUI_GuardCommand = 15,
function next(),
MUI_WaypointModeCommand = 2,
TO_Resources = 32,
ARRLEFT = 37,
function UI_ReloadScreen(),
ZEROKEY = 48,
eFocusHome = 4,
function FE_LoadGameScreen_RecordedGame(),
function Player_GetRU(),
eMenu = 21,
function tag(),
function screenshot(),
WKEY = 87,
function dr_clear(),
eRenderToggle = 66,
function GetFOWVis(),
function UI_ToggleScreen(),
LBRACK = 219,
function Universe_AllowSelect(),
function MainUI_DisableAllCommands(),
function setOutOfSync(),
eDock = 15,
LMOUSE_BUTTON = 1,
function UI_PopState(),
function math_and(),
eWaypointMode = 30,
NUMMINUSKEY = 109,
function UI_ToggleScreenElement(),
function ascii(),
function rawgettable(),
function sqrt(),
function UI_SetLabelTextHotkey(),
function Volume_Delete(),
function getglobal(),
function UI_SetScreenVisible(),
function strlen(),
F8KEY = 119,
function UI_SetElementEnabled(),
eSpecialAttack = 49,
TO_OrderFeedbackSelection = 256,
eScuttle = 6,
function frexp(),
function rawset(),
eDeployMines = 71,
eHUD = 36,
RMOUSE_DOUBLE = 7,
function UI_NextScreen(),
function foreach(),
function movieRecorderStop(),
function BreakAlliance(),
eCancelGroup = 3,
function movieOverExpose(),
JKEY = 74,
_LuaConfigName = "bin:autoexec.lua",
NUMPAD4 = 100,
function ssUI(),
function FE_LoadGameScreen(),
MKEY = 77,
NUMSTARKEY = 106,
function collectgarbage(),
RETURNKEY = 13,
eTransition = 1,
eWeaponDown = 62,
eMove = 9,
SKEY = 83,
eDelete = 28,
function setForceLOD(),
F11KEY = 122,
function math_or(),
NKEY = 78,
_VERSION = "Lua 4.0",
function UI_AddToEventScreen(),
RMOUSE_BUTTON = 2,
function MainUI_DisableCommand(),
function bindup(),
eFlightManeuverTest = 58,
NUMLOCKKEY = 144,
function Universe_GameTime(),
function UI_SetButtonTextHotkey(),
MUI_ShiftModifierCommand = 18,
function UI_SetTextLabelText(),
eWeaponsFire = 64,
function GetGameSettingAsNumber(),
function FOWVis(),
function UI_StartGameWithSelectedLevel(),
function strupper(),
function UI_SetScreenEnabled(),
function UI_SetInterfaceEnabled(),
function asin(),
function min(),
function RenderEffects(),
MUI_SetRallyPoint = 29,
eSelectAllVisible = 14,
function UI_ReloadAllScreens(),
function dr_setdisplay(),
function UI_GetScreenID(),
RKEY = 82,
F6KEY = 117,
function UI_IsNamedElementVisible(),
function Camera_FocusVolumeWithBuffer(),
eWeaponRight = 61,
DefensiveTactics = 1,
PassiveTactics = 2,
function UI_ShowScreen(),
function strfind(),
_LIBReg_luauserinterface = 1,
MUI_CancelCommand = 0,
GKEY = 71,
MUI_DeleteCommand = 3,
MUI_StopCommand = 9,
function dr_setautoclear(),
function persistentFeedback(),
function floor(),
GR_SKIRMISH = 2,
MUI_OrderFeedbackCommand = 23,
eMilitary = 55,
CKEY = 67,
function SaveDetGame(),
function Sound_ToggleSpeech(),
MUI_SelectAllVisibleCommand = 24,
PLUSKEY = 187,
EIGHTKEY = 56,
MUI_MoveCommand = 8,
MUI_SetRallyObject = 30,
function UI_ScreenIsActive(),
PRINTKEY = 42,
MUI_SensorPingCommand = 38,
MUI_WaypointCommand = 1,
eQuickLoadDeterministic = 40,
function atan2(),
function Universe_SetAvoidance(),
MMOUSE_DOUBLE = 248,
SIXKEY = 54,
function UI_SetButtonPressed(),
function randomseed(),
function EnableATIDisplay(),
function setDetailLevel(),
AggressiveTactics = 0,
HKEY = 72,
function SetAlliance(),
function bind1(),
function Preload_Ship(),
KKEY = 75,
AKEY = 65,
function ssSetPosterRes(),
function Volume_AddSphere(),
function Universe_GetWorldBounds(),
function rawgetglobal(),
function UI_SetElementVisible(),
function ShowBattleScar(),
eTacticalOverlay = 5,
function Camera_IsFocused(),
eHarvest = 10,
}
Updated Formatting? Initial
Updated for HWRM? Initial
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