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Function; FX_StopEvent

Cloaked edited this page Jun 10, 2020 · 1 revision

FX_StopEvent(<sSobGroupName>, <sEventName>)

Description

Stop playing an effect event started with FX_StartEvent.

Example

FX_StopEvent("Keeper", "Phase_loop")

Arguments

<sSobGroupName>: the name of the sobgroup containing the ships playing the event.
<sEventName>: the name of the event you wish to stop.

Scope

Related Pages

Function Reference

SCAR (SCripting at Relic) Reference

Comments

Page Status

Updated Formatting? Initial
Updated for HWRM? Initial

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