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Function; setMissileKiller

Sastrei edited this page Dec 15, 2020 · 3 revisions

setMissileKiller(<tObjectType>,<bEnable>)

Description

Determines if a weapon can shoot down a missile.

Example

setMissileKiller(NewWeaponType,1);

Arguments

<tObjectType>: Reference to the ship; this should be NewWeaponType.
<bEnable>: Weapon can kill missiles; 1 for yes and 0 for no.

Scope

Related Pages

Comments

Page Status

Updated Formatting? Yes
Updated for HWRM? Yes

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