Function; Camera_PlayerHasFocused
Cloaked edited this page Jun 10, 2020
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1 revision
Camera_PlayerHasFocused(<sSobGroupName>)
Returns true if the lead ship in <sSobGroupName> is in the camera's current selection history.
SCAR (SCripting at Relic) Reference
Updated Formatting? Initial
Updated for HWRM? Initial
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