Function; SobGroup_SetShaderValues
Joshua edited this page Dec 9, 2023
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3 revisions
SobGroup_SetHealth(<sSobGroupName>, <iScope>, <iEnable>, <sSubystemFilter>, <iBaseChannel>, <fBaseChannelValue>, <fBaseChannel+1Value>, ...)
SobGroup_SetShaderValues("Player_Ships0",0,1,"*",0,1.0,1.0,power,0.25)
Arg | Arg Name | Description | Engine Description |
---|---|---|---|
1 | sSobGroupName | the name of the sobgroup | Sobgroup name |
2 | iScope | integer from 0-15 | Immediate (16+) vs Network Player (player id) |
3 | iEnable | 0/1 is enabled by default | Affect ships |
4 | sSubystemFilter | "" for no subystems, "*" for all, "xxx" for named subsystem. | Subsystem mask name |
5 | iBaseChannel | starting channel | Base Channel |
6 | fBaseChannelValue | value for channel | Channel data |
7+ | fBaseChannel+1Value | value for next channel |
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