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Function; addReactiveFleetSlot

Cloaked edited this page Jun 13, 2020 · 2 revisions

addReactiveFleetSlot(<sSobGroupName>, <iPlayerIndex>, ?, <tPosition>, ?, ?, ?, <sShipType>)

Description

Adds a reactive fleet slot in singleplayer.
See this post by Mecha.

Example

Arguments

<sSobGroupName>:
<iPlayerIndex>:
?: dunno.
<tPosition>: a table containing the XYZ coordinates on the map to insert the reactive reinforcements at.
?, ?, ?: best guess: rotation angles of the entry point.
<sShipType>:

Related Pages

Function Reference

Post by Mecha

Comments

Page Status

Updated Formatting? Initial
Updated for HWRM? Initial

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