Tungsten BETA 1.0.0 - Minecraft 1.21.11
Hey!! Been a while, hasn't it?
I have been busy so... You know. It's hard to find time to work on this project.
This time just like last focus has been entirely on improving the performance when traversing on normal terrain.
I tried to keep as much of parkour functionality as I could.
I hope you will find the progress on Tungsten pleasing.
BETA will contain updates to UX, settings system and will add a API to allow Tungsten to be integrated into other mods like AltoClef.
The above goals for beta are yet to be implemented...
We have a long road ahead!
Command prefix: ;
Commands:
;click off, goto, place_goal - Pathfinder runs on use button to anywhere you look at.
;goto x y z - Pathfinder runs to the location, example ;goto 100 120 100
;stop - Stops the pathfinder and path execution
;settings false/true - weather or not to ignore fall damage, true means bot ignores fall damage, defaults to true
Eventually settings command will have subcategories but for now its just false/true and note that it will forget what you have set after you restart the game
Key-binds are also available for faster usage, check your key-binds menu to see defaults.
Change-log:
- Updated to 1.21.11
- Some improvements made for timeout on pathfinding
- Improved heuristics
- Improved string pulling algorithm
- Improved checks for impossible jumps
- Freezes when it gets into water have been resolved!
- Color coded special moves
Video: https://youtu.be/k3MA-YxKLNk
Full Changelog: Tungsten-ALPHA-1.6.0...Tungsten-BETA-1.0.0