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SMM4R v1.20

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@HallucinatingDev HallucinatingDev released this 29 Sep 02:02
· 3 commits to main since this release
0755168

I knew I told myself I wouldn't work on this for a bit, however not adding world support for replays made the system feel half done.

Additions

• There is now world support for replays! They are loaded the exact same way as individual levels. Adding world support was honestly easier than I expected as it was already somewhat built in.
• FlagClicked will not process after hitting the goal (HitGoal) until AskSaveRecording is completed. This is too prevent both broken save codes and having to reload after AskSaveRecording finishes.
• Literally no other additions.

Fixes

• Fixed some accuracy bugs, keep in mind that 0.01% of replays will still not fully function.

Other Notes

Now with both Level and World support added, the plan for the next SMM4R update is in the air. However, I will announce that a forum where you can share the replay codes is coming within the next few days.