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ProductDesignChallenge2020

A designs for product design.tips 2020 challenge.

Why am I participating in this challenge?

Honestly, I just want to refresh myself on UX design stuff and try out drawio on a project. I also want to try and learn how to use Helio to gain product design feedback.

Collaborating

I'm hoping to participate in a group with people to learn more about UX/UI, try out tools from the sponsors as well as others such as Draw.io and Helio App.

To communicate I plan to use zoom for group meetings and the the official Slack channel for communication and you can find me as Hans on there.

Tools Used

  1. VSCode Extension Draw.io
  2. Productdesign.tips Chrome Extention

Why on github?

Why not. Github is awesome and you should be using it even if you don't code.

Winning?

Trivial amount of money and free use of the sponsor products...

Grading:

  • 54 out of 100 for Quality of work.
    • How well a Case study is done. The design process and problem-solving approach overall.
  • 86 out of 100 for Potential impact.
    • How well the solution solves the problem that the designer has picked. How many people will benefit from it.
  • 92 out of 100 for Real application.
    • How likely companies will implement the proposed solution. Difficulty and business objectives.

Rules?

They are not rules, you can follow your own vision and design process. The only thing that matters is the result.

Sponsors

  1. Framer
  2. Proto.io
  3. Overflow
  4. Iconfinder
  5. Craftwork

Challenges

Help ${target audience} have an impact on a ${problem}

References & Research

Go through the reference and learning section to find out more about the problem.

  1. Case Study Template
  2. Case Study Examples?
    1. weforum.org/agenda/2019/02/the-netherlands-is-giving-tax-breaks-to-cycling-commuters-and-they-re-not-the-only-ones
    2. https://www.vice.com/en_uk/article/bj9yjq/the-radical-plan-to-save-the-planet-by-working-less
    3. https://www.epa.gov/fgc/transportation#footprint
  3. FAQ

Time Line

I'm going to use github issues, milestones, boards, etc to build this project out.

  1. Jul, 22 - CHALLENGE STARTED

    • Pick a problem you like and follow our guides to solve it by yourself or as a team.
  2. Aug, 31 -- APPLICATIONS DEADLINE

    • Submit your work. After a deadline all works will be published on a winners page.
  3. Mid Sep -- ASSESSMENT

    • The jury will score submitted works using three criteria.
  4. Late Sep -- RESULTS

    • Works with the highest score will be published on a winners page and get prizes.
  5. Oct-Nov -- SEASON 2

    • New challenges, new jury, new sponsors and prizes

Master Process

1. References & Research

Go through the reference and learning section to find out more about the problem.

  1. Case Study Template
  2. Case Study Examples?
    1. weforum.org/agenda/2019/02/the-netherlands-is-giving-tax-breaks-to-cycling-commuters-and-they-re-not-the-only-ones
    2. https://www.vice.com/en_uk/article/bj9yjq/the-radical-plan-to-save-the-planet-by-working-less
    3. https://www.epa.gov/fgc/transportation#footprint
  3. FAQ

2. Audience

  1. List what are the categories of people you want to focus on.
  2. List what potential motivations and fears (concerns) your category might have.
  3. List potential situations (when and where) people face a problem you solving.
  4. List ideas through what digital products you can offer your solution to the audience.

Other tips -- Use affinity diagrams.

Products / Competitive Analysis

  • Products that already work with your audience
  • How many users they have (estimations)
  • What their missions are
  • How they make money (business model)

4. SOLUTIONS

Write down ideas of features that can extend existing apps' missions and help to solve a problem. For each idea provide:

  • Feature description
  • How users will benefit from it
  • How a company might benefit from it Pick only one feature to prototype.

5. PROTOTYPE

Storyboarding. Map out the customer’s journey to get a picture of what interactions your product needs to support.

Defining tasks. Make a list of tasks the customer needs to complete to use your product successfully. Speedy sketching. Sketch four possible interfaces for the product you’re trying to design.

6. TEST

This step is optional, but we suggest to at least include success metrics (how you will test your solution). Otherwise, prepare a test and ask a few people to test it. Make a summary of the results.

Guerrilla testing or use slack community to test your prototype and help test others.

7. SUBMIT YOUR WORK

Submit in the form of a case study (see templates/caseStudy.md).

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A designs for productdesign.tips 2020 challenge.

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