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Dark Souls II - Dynamic Key Prompts 1.0.2

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@HappyEntity HappyEntity released this 28 Sep 18:10
· 5 commits to main since this release

For Dark Souls II: Scholar of the First Sin (Steam, version 1.0.3).

Changes in 1.0.2

  • The mod can now be loaded by Ultimate ASI Loader or another mod's DLL loader, for setups where both dinput8.dll and xinput1_3.dll are already taken by other mods: rename the mod's dinput8.dll to DynamicKeyPrompts.asi and put it, together with the DynamicKeyPrompts folder, wherever your ASI loader picks up .asi files.
  • Loaded that way, the mod starts without its own Arxan workaround, like under Seamless Co-op.
  • Nothing changes for the usual dinput8.dll / xinput1_3.dll install.

Downloads

File What it is
DynamicKeyPrompts-DS2-1.0.2.zip The mod. This is the one you need. Extract into the Game folder (where DarkSoulsII.exe is).
DynamicKeyPrompts-xinput1_3-loader-1.0.2.zip Optional alternative loader, only if another mod already uses dinput8.dll. Install the main archive first, then put xinput1_3.dll from here into Game and delete the mod's dinput8.dll.

If both dinput8.dll and xinput1_3.dll are taken: use the main archive and rename its dinput8.dll to DynamicKeyPrompts.asi (see above).

Updating from 1.0.0 / 1.0.1

Replace dinput8.dll (or xinput1_3.dll, or DynamicKeyPrompts.asi) and the DynamicKeyPrompts folder. Your DynamicKeyPrompts.ini can stay.

Full history: CHANGELOG.md