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Battler Alfa 5.0.0

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@garrettjoecox garrettjoecox released this 11 Aug 14:11
· 2 commits to develop since this release
d35196a

67180280-3c47-4c2e-a9a0-a086a57949dc

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New Features

  • New File Setup
    • After picking an empty file you are now asked whether it should be a Vanilla or Randomizer file, and can pick a preset and choose a seed right from the file select screen
  • Gameplay
    • Bomb Arrows: Equip Bombs over a bow, the extended projectile interaction distance enhancement is recommended for the explosion to affect further distances
    • Song Items: equip songs to C/D-Pad buttons from the Quest Status page, played automatically without note input
    • Easy Mask Equip: Press A on any mask on the pause menu to put it on or take it off without assigning it to a button
    • Faster Bottles, plus an option to skip bottle pickup messages (ported from SoH)
    • Fierce Deity can use transformation masks, and can swap forms directly from the Fierce Deity mask
    • Unsheathe sword without slashing
    • Picto Box on C-Up
    • Custom ocarina controls
    • Extra Powder Kegs
    • Infinite Epona carrots
    • Remove Explosive Limit
    • Extended projectile interaction distance, matching your actor draw distance setting
    • Faster rupee accumulator
    • Always show the Shrine of Truth feathers
    • Tingle always in Clock Town
    • Song of Time no longer resets Scarecrow's Song
    • Chateau Romani persists through Song of Time
    • Ammo Buyback always sells arrows back at full price, even on the Half Price setting
    • Boss Health Multiplier
    • Goron rolling spikes can be set to require the Shield button to be pressed
    • Free Look now works while climbing on objects
  • Restorations
    • Re-bottle soil patch bugs
    • Day Transition Duration, restoring the longer day transition title card that original hardware used to disguise load times
  • Time savers
    • Skip One Point Cutscenes now covers the Owl Statue and the Bell in Laundry Pool
    • Skip Misc Interactions now covers Kafei running to town, Sakon's hideout door, Sakon's hideout conveyor belt, and the Couple's Mask cutscene
    • Option to auto advance ending text to the credits
  • Difficulty / Accessibility options
    • No Random Drops and No Heart Drops
    • Disable Final Day Quakes
    • The Treasure Chest Shop maze option is now a dropdown with an option to show the maze from front to back, making it even easier to see.
    • Menu background opacity slider
  • Mirrored World
    • Now a dropdown instead of a checkbox: Always, Random (per scene change), Random (Seeded), Dungeons (Temples), Dungeons (Spider Houses), Dungeons (All), Dungeons Random, and Dungeons Random (Seeded)
    • Option to fix Inverted Stone Tower Temple
  • Owl Warps
    • Reworked owl warp menu
  • Audio
    • Basic surround sound support
    • CoreAudio audio backend (macOS)
    • Use Song Categories, so randomized sequences are matched by category instead of any background sequence replacing any other
  • Cosmetics & Modding
    • Cosmetics Editor UI ported from SoH, plus a dynamic cosmetics editor for custom models
    • Color Pictograph
    • Trail colors in the Cosmetics Editor
    • Fierce Deity sheaths
    • Alt toggle support for custom models, skeletons, and animations
    • XML skeleton support
    • Mod menu ported from SoH
    • Toggles to disable bomb billboarding and grotto fixed rotation, for mods that replace them with 3D objects
    • Cosmetic Editor performance improvements
  • Setup & Interface
    • Extraction flow, ImGui menu scaling, and a file permission check ported from SoH
    • The second ROM prompt has been removed, since it never applied to MM
  • Developer tools
    • Multiple warp points (ported from SoH)
    • Rando inf flags exposed in the save editor
    • Heart Piece and Heart Container checklist in the save editor
  • Curated preset updated

Randomizer

  • New shuffle options:
    • Butterflies
    • Beehives
    • Wonder Items
    • Skeleton Key
    • Tycoon's Wallet
  • Grass shuffle now covers Keaton grass and other grass that was previously missed
  • Dungeon items: Small Keys, Boss Keys, and Stray Fairies can each be set to "Anywhere", "Own Dungeon", or "Start With"
  • Gold Skulltula shuffle reworked: choose how many of the 30 Skulltulas in each Spider House are randomized checks, with the rest still holding their token. Which ones are shuffled is randomized each seed
  • The first Bomb Bag is now always shuffled in the base pool
  • Make Repeatable Rupee Purchases opt-in
  • Heart Pieces in the pool now adjust to your starting health
  • Saria's Song Hint is now customizable
  • More checks are now repeatable (For things like refills)
  • Hints:
    • Gossip Stone Hint Strength, a 0-100 slider controlling how strongly hints are weighted toward important items (at 0 every check is equally likely, at 100 the full weights apply)
    • Bank Reward hint
    • Transformation Mask hints
  • Option to randomize all cosmetics on seed generation
  • Menu overhaul:
    • Check Pool, Item Pool, Check Exclusions, and Live Options reorganized into grouped sections with pool counts, "All On"/"All Off" buttons, and clearer reasons when an option is unavailable
    • The check exclusion page gained search, curated groups with descriptions, and per-check-type filters
  • Trackers:
    • Item tracker number visibility improved, and a new Trade Items group able to be added
    • Check tracker scene names fixed (Winter/Poison variants), and a missing icon restored
  • Enemies whose soul you are missing are drawn in grayscale
  • Improved fake item names for traps
  • An NPC on the Moon can now perform a Song of Time reset
  • Flippers icon added for the ability to swim, and rando seed icons added to the File Select screen
  • Randomized pots now use the major pot model when Container Style Matches Contents is off
  • Adjusted the default terminal time for Time Shuffle
  • Voyage 3 preset added
  • Various Logic fixes

Tweaks

  • Prevent faster song playback when falling for compatibility with song storage glitch
  • Skip One Point Cutscenes now excludes cutscene for one Stone Tower block for a glitch
  • Audio and Z-Targeting (Hold/Switch) settings now live in the config file instead of a separate save file, so they carry over with your 2ship2harkinian.json
  • Hyper Enemies no longer affects shooting gallery enemies
  • Randomized checks stop using their custom texture once obtained (They are still re-obtainable, for things like refills)
  • The swamp archery bonus speedup now applies with Skip Misc Interactions
  • "Fix Ammo Count Color" is now "Fix Button Env Color", and also corrects the color of B button action labels
  • Owl save message no longer warns about erasing when the persistent save option is on
  • Boat archery failure dialogue adjusts to the custom health setting
  • Saves and dropped files now use the notification system
  • Interpolation improvements
  • "DINALFOS" renamed to "DINOLFOS"

Bug Fixes

  • Fixed Ocarina Dive Glitch
  • Fix Graveyard softlock when using song of double time
  • Fix Goron Rolling Ignores Magic automatically sending you into rolling state
  • Fix WASAPI audio backend causing the application to not boot on some systems
  • Fix lag spike when searching in the menu for the first time
  • Fix a crash when using the Hookshot as Deku Link with Unrestricted Items
  • Fix the A button disappearing when on smaller resolutions
  • Fix Deku Baba interpolation when its stick despawns
  • Fix the Z-Target health bar overflowing with high health values
  • Fix the Deku Butler looping the wrong animation in the cutscene after freeing the Deku Princess, via the new "Fix Deku Butler Shock Animation" option
  • Fix static trap models leaking, and shop items not converting junk
  • Fix Like Like traps not dropping your shield when they kill you
  • Fix Saria's Song playing instead of the restricted song message
  • Fix the Curiosity Shop's Chateau Romani refill unlock using a flag that resets each cycle
  • Fix Gameplay Timer Mode resetting after a restart
  • Fix free cam collision slide
  • Fix shadow flickering
  • Fix file select plates ignoring their cosmetic color on randomizer files
  • Fix Scarecrow "fled week" event flag not persisting
  • Fix Ocarina input ending on Sun's Song when Faster Playback is on

PR's Merged

New Contributors

Full Changelog: 4.0.2...5.0.0