SoH Archipelago 1.1.0
We are expanding our previous release with a batch of much requested features including:
- Anchor Co-op support (we have ran into some issues during testing, so expect potential problems until we figure those out)
- Key sanity settings other than "always on"
- A bunch of other items can be turned off in the item pool
- Added Roc's Feather as a fun bonus item
If you're looking for instructions on how to use this, please check out our GitHub page for links to our setup guide and more.
If you run into issues and would like to report them, or want to see what is planned for the future, please take a look at our issues page.
Caution this version of the AP world is incompatible with other AP world that use any form of entrance shuffling we have a fixed world available here.
please be patient while we work on a proper patch release that addresses the other known issues as well
Full Change log
Merged develop into the client branch allowing for Anchor Co-op play!
Added tricks to logic
Added prefill shuffles, allowing for more control where the following items appear:
- Kokiri Sword Shuffle
- Ocarina Shuffle
- Gerudo Membership Card Shuffle
- Song Shuffle
- Dungeon key shuffle
- Hideout key shuffle
- Boss key shuffle
Added item pool options:
- Tycoon wallet, now you can keep all those filler rupees in one place
- Roc's feather, a bonus item that currently has no logic attached to it
- Plentiful item pool option, allowing for more opportunities to find certain items
- Scarce and Minimal item pool options, removing extra items to give you a harder time
Fixed bugs for:
- Fixed the trial skip option so trials aren't always skipped regardless of the setting
- Players can now collect local items again if they have set an alias
- You can now collect the gift from Rauru if the master sword pedestal has already been collected remotely
- You can now collect the song from Sheik in the Ice caverns if the Iron Boots chest has already been collected
- Early sphere plando items don't get ridiculous prices in shops anymore
- Logic now considers the Goron and Zora tunics from vanilla shop locations as well
- Fixed logic messing up what key belonged to Kakariko Potion Shop and Granny's Shop
- Logic now knows you can't get the kakariko watchtower skultulla with a hammer
- Logic now knows the kakariko gate option allows you to have it open from the start
- Logic now knows adult can't light the torches in Goron city
- Logic now knows adult can't access the bean merchant
- Fixed an issue with the temple of time pedestal item location when master sword isn't shuffled
Other changes:
- Reduced the amount of items considered progressive based on chosen settings
- Removed the extra shadow temple key from the pool
- Fixed descriptions for the fortress carpenters and sleeping waterfall options
- Updated the bombchu bag option to allow for multiple progressive upgrades
Known Issues
- Not all tricks in the trick list have been implemented, Please refer to the list in the client's randomizer menu to see which tricks have logic attached to them
- Prefill breaks when combined with games using entrance randomization
- When songs are shuffled into specific locations and extra zelda's lullaby gets shuffled into the pool