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What's Changed
- Add null guards for bundle spawns by @JeodC in #411
- Fix a pointer truncation for the organ minigame firing on a wrong note by @JeodC in #407
- Fix off by one in lifescore by @JeodC in #410
- Fix infinite jiggies when using d-pad transform while collecting by @JeodC in #415
- Don't let animCache_getNew index before the array by @JeodC in #406
- Fix witch switches respawning a world's notes by @JeodC in #413
- Fix snowman buttons auto-pressing each other by @JeodC in #414
- Fix unbalanced ImGui::EndPopup in the modal window by @buddingmonkey in #417
- Guard against using retail roms in romhack generation and vice versa for lang packs by @JeodC in #420
- Real Fast Transform by @Malkierian in #422
- Adjust dialog font calculated alignment for accent characters by @JeodC in #421
- Fix JP demo asset aliasing by @JeodC in #424
- Update save converter to support Recomp v1.0.2 by @JeodC in #448
- Fix SD world banner fallthrough to unblended mode when equivalent alt asset is not in an alt asset pack by @JeodC in #440
- Rewrite parts of rando, code cleanup by @JeodC in #423
- Fix retro controls relying on right stick being bound by @JeodC in #451
- Stop ultralib's __assert declaration colliding with Darwin's macro by @buddingmonkey in #419
- Bump Torch for missing PAL furnace fun assets by @JeodC in #452
- Fix a typo in save editor by @JeodC in #453
- Allow hd dialog to be recognized when pal/jp are used as the base bk.o2r by @JeodC in #454
- Bump Torch for realsies by @JeodC in #455
- Bump Split Rock Delta 1.0.3 by @Malkierian in #456
New Contributors
- @buddingmonkey made their first contribution in #417
Full Changelog: 1.0.2...1.0.3