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Fix Crowd Control Wolfos despawning when scene switch 0 is set - #6591

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serprex merged 4 commits into
HarbourMasters:developfrom
jaku:develop
Jun 5, 2026
Merged

Fix Crowd Control Wolfos despawning when scene switch 0 is set#6591
serprex merged 4 commits into
HarbourMasters:developfrom
jaku:develop

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@jaku

@jaku jaku commented May 4, 2026

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Crowd Control was spawning Wolfos with the wrong settings, so the game could remove them right away. This matches the params the game already uses for Wolfos elsewhere.

Fix: set Crowd Control Wolfos spawnParams[1] to 0xFF00 (same as vanilla EnEncount1 Wolfos spawns).

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jaku added 3 commits March 9, 2026 12:03
Crowd Control passed actor params 0 for EN_WF, so EnWf_Init treated
switchFlag 0 and killed the actor when scene switch 0 was set. Match
vanilla EnEncount1 Wolfos spawns: (0xFF << 8) | 0x00.
Comment thread soh/soh/Network/CrowdControl/CrowdControl.cpp
@serprex
serprex merged commit 8a0315a into HarbourMasters:develop Jun 5, 2026
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2 participants